so... back to unholy, has anyone else found that their diseases don't sim as high as the numbers you see in real raids? Does simcraft prioritise reapplying diseases once you have a bunch of procs up? Does that even matter anymore? (does wow still snapshot your buffs at the time you apply diseases?)
and Yes, attack power, mastery, haste(if our dots scaled from haste>.>) and any damage increasing buffs are snapshotted on cast.
Crit however isn't snapshotted and dots crit based on crit chance on tick.
All this applies to Dnd too.
Ghostcrawler responded to my twitter question:
@Ghostcrawler Is there any plans to buff Unholy Death Knights? It's really sad how underpowered this specc is right now.
@elive2012 We don't really think they're far behind, but we are looking at some of the quality of life issues.
I hope they "fix" the specc soon..
Cool! Nice job.
The only thing I wish they'd do with unholy, aside from a buff who doesnt want that? Is allow for DW again. During T-11 it was soooooooooooooooo f-ing fun playing dw unholy. And I HATE frost, but if I want to dw I have to play it. So I dont.
I'd prefer my orcs to stand up straight.
DW unholy actually fixed my main problem with 2H unholy, the long rampup. Sudden Doom working on both weapons let you machine-gun free Death Coils. It played almost like a melee caster spec, where your weapon attacks only existed to pump out those rapid fire sudden doom procs to energize your pet. It was pretty sweet.
Unholy has its nitche on some fights compared to frost.
Frost pulls ahead on just about every other fight if ur a min/maxer
But then if ur a min/maxer you would be able to switch to unholy and play it for certain fights.
So basically its really going to be all about what boss fights that blizz creates in the future that effects unholy.
IMO half the reason people don't play unholy is to do with simcraft and websites like noxxic that show unholy a good 5% behind both versions of frost. Those numbers PLUS the fact that unholy requires better management of diseases, runes, pooling of resources to maximise timmy's uptime etc mean the majority of people don't bother with unholy, and to a certain extent I agree with them. I don't think the simcraft numbers are right anyway - my diseases do more damage on average in 494 gear (in actual raids) than the T14H profiles supposedly do in simcraft so it's a possibility that the real gap is as low as 2-3%.
But, because of the high ramp-up time and lack of a powerful burst-cleave it's just underpowered on some fights... it does well on fights like elegon due to the high damage he takes during the execute phase and the effective multi dotting of the sparks. It also does quite well on fights like blade lord because your diseases/pet can effectively carry on attacking the boss while you run a gauntlet but those are the only sorts of mechanics where it has even a slight lead ;-/
^ that depends on how much time is left.
Don't get me wrong, I know unholy needs some love... Just want to see it keep some relative complexity (compared to frost)
Even a terribad player uses more than that....
And i like 2h frost too, ill play it till its nerfed to 0 dps
---------- Post added 2012-12-20 at 01:21 PM ----------
If your weapon is roughly equivalent to the rest of your gear, ScS hits (very) slightly harder than DnD on a single target. You should not be using DnD on single targets.
Of course with even one additional target DnD wins by a large margin.
I'd like there to be something to use in those bloodlust+haste proc+UF periods where you basically sit on ~4 maxed runes no matter how much you spam (this even happens when not full haste reforged). Something in the lines of scourge strike using up 2 runes instead of one when you have atleast 3 refreshed or something.
Last edited by schleimhaut; 2012-12-20 at 02:19 PM.