
Originally Posted by
Totaltotemic
What? Touch of Karma is OP as hell in terms of defensive cooldowns, Diffuse Magic is just as good as CloS is. Fortifying Brew is about as good as you get in terms of long-duration damage reduction.
I don't see how "ranged" "brings" mobility, but Windwalkers are by far the most mobile melee class except in PvP where roots are prevalent. That's very good for target swapping and high movement fights.
DPS is absolutely fine now since 5.1 fixed a number of issues, with the only problem being a lack of 2-3 target cleave. In terms of single target, WW is the same if not more than most melee DPS now since 5.1 buffs.
Overt utility is a problem, but Rogues and Hunters don't really have any either, so if you're going to rule out Monks rule them out too.
You're sadly misinformed.