Currently playing Final Fantasy XIV. All melee classes overlap far too much mechanically but are thematically interesting.
My opinions: 5.0 was the golden age of content, the ability prune barely did anything, and 6.2 is actually an enjoyable timesink.
Yes I would not go lfr if they removed loot, I don't need much atm because I have most of what I need but I only do lfr for the gear in order to help my guild progress faster in new tiers, hell as a warrior I used coins in order to get weapn from elegon
However I do not enchant etc if I know said lfr items would be replaced fast.
I acctually wish I had enchanting to de the few items I don't need
In reality, it's more likely 5-10% of the people that play WOW actually raid and I might be slightly generous.
Youtube channel: https://www.youtube.com/channel/UCyX...1sT8JavyiLiMrA I do random games such as Diablo 2 and AOE 2!
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Why perform such a useless, cynical test? Honestly, how people can care so much about others getting inferior loot from inferior PVE experiences, is beyond me.
Remove gear from all difficulties and see the reaction, if anything. That'd be interesting.
What you are reffering to exactly? developing more content and different development philosphy. I was reffering to the second. You?
"Heroic raids are about wanting an additional challenge that caters to the needs of a tiny sliver of the playerbase, the challenge and titles are rewards in of themselves, and heroic raids will no longer drop improved loot over their regular versions"
I think people would leave or at least stop running lfr in large part. My hope is that they actually do this. I mean they're not stupid enough to actually do it ( at least I don't think) but they really ought to if they want to be honest about this whole lfr is for content bullshit and furthermore their 10/25 shared lock out crap. They won't do it because it's suicide but at the same time if they want to be consistent they really ought to do exactly that. Or make it share a lockout with 10 and 25.
Last edited by Leonard McCoy; 2012-12-14 at 07:12 AM.