Icy-Veins has the damage at 500k. So assuming an average hp of 380k you would need a class with an at least >20% damage reduction CD. For those who've done this which classes did you guys implement? How many players per rotation (1st phase) was enough?
We got two protectors in the first phase 1 and three in the second. We used rogue feint, paladin divine protection, hunter deterrence, moonkin symbiosis anti-magic shell, monk diffuse, warlock dark bargain and they all worked fine.
Here's a video if it helps http://www.youtube.com/watch?v=dC592K25dTg Done quite recently we killed it two weeks ago.
Dungeon journal tells you the number of players you need. One per protector on 10-man three per protector on 25.
Warlock, SP, Monk and Mage can soak it without getting stunned. A druid with Symb Dispersion can probably do the same thing, but we haven't tried that yet. Any other DPS classes (rogue, hunter, DK, shaman, pally) can soak as well, but they get stunned and will require some heals.
For my guild (25), we use this rotation:
1st - SP + Lock + Lock
2nd - Monk x 3
3rd - DK (AMZ + AMS + IBF) + Rogue + Hunter. I don't know if there was any extra cd from healers, these soakers need to be healed up, though.
4th - during the first few (2? 3?) kills, sometimes we messed up the energy charges and only get 4 waves, lead to a longer 2nd phase one and the 4th Protector. If this happens just use your two tanks + a healer.
We used rogue, spriest, hunter. It's rare for any of them get stunned from the hit, but they often have a shield, aegis or shell on them when it's happening, too. Many classes can do it, and we had a mage as 4th on "just in case we suck and get a 4th add" in the line up just in case, but we could have just as easily gone with a warlock. The tank carrying the add off the platform can pop a CD or two and survive. I've also heard disc priests soaking it with CDs/absorptions, though that would likely require the other healer to come free them, and you'd get behind in heals. Actually, I can stack up about 600k in absorptions.. that might be fun to try some time!
A DK is very useful, they can use 2 AMZs, 1 in each phase, if the AMZ is placed as he starts casting annihilation it will absorb 100% of the damage, so no stun. And the dk doesn't even have to be the one soaking.
We have used rogue/monk/mage/lock/hunter/warrior, I'm pretty sure the rest of the classes have cds for it and tbh you only need 3 people since you shouldn't get more adds than that in the 2nd p1 (with 2 in the 1st).
Last edited by Thisisanalt; 2012-12-14 at 12:55 AM.
We had the first tank soak the first explosion, second tank soak the second explosion. After the phase changes, we had a Spriest disperse and soak an explosion, then I believe the two tanks took turns soaking again.
If you have a disc priest, and you are using a tank to soak, I HIGHLY recommend using that priest ability that swaps your health. It will allow the tank to get back into the fight for tauntswapping and such much faster.
Originally Posted by Asphyxes
Taco dinner, movie at my mancave then I'll surprise her with a TCG tabard and tell her I love her.