Rogue feint, Mage greater invis (I think), Hunter Deterrance, and if needed, tank will cooldown the last one before a push.
We used rogue feint, hunter deterrence and feral druid barkskin + survival instinct.
We used a shadow priest with dispersion, an elemental shaman with shield wall, and a warlock with bubble.
Voltage, Delver of the Vaults.
We use a mage with invis, and a DK with AMZ AMS and IBF. No stuns. Ever. We never get a 4th add.
Correct. The brief immunity a rogue gets will prevent any damage from TA, it won't count as nobody soaked like other immunities do. I think he pops feint before that anyway, just in case he mistimes the cloak immunity. Also, he soaks first, and I usually start out quickly with spirit shell. He's the least likely to ever get stunned because of these things.
Boomkin can do this easily, with barksin + might of ursoc, or barkskin + (or alone) unending resolve from a lock
Vexxe 2.6k XP Full T2 2/2 upgraded D00MK1N looking for established and reliable RBG Team to push HOTH PM me.
Dispersion FTW