lmfao- bad players are bad,2nd wind is op'ed my ass.like i have been saying no matter how many times they nerf warriors,palyers will still cry for more nerfs until we are left useless.just like we were the last couple seasons of cata.2nd wind is like the only new talent that warriors got in mop that has yet to be nerfed,wtf cant we have one unnerfed ability.
The healing received by Second Wind is just too much. I mean seriously, 11k ticks PER SECOND? That means I have to do above 11k sustained DPS to bring a Warrior down.
I was doing well above 11k sustained dps in icc....2 whole expansions ago...(~277 ilvl gear says hi) you cant do it at lvl 90 ?
Second wind is the least of your problems... (Healing priest can easily manage ~20k dps while healing, to give you some reference point of how extremely low and bad 11k is...)
L2p, feral, lolwut...
I neither PvP nor take Second Wind, but I have to weigh in on this one.
-- he has a shield. So, he's a tank, then? Or is he just gimping his own damage to use a shield? Either way, you're doing at LEAST double their damage.
-- oh wait, they have a healer too? You're complaining that you can't take out a tank, who has a healer? By yourself?
-- you complain about LoS. You're feral. How is the warrior LoSing you? Aren't you melee? Don't you have a passive speed buff? Don't you have roots? Oh wait, that's right, you're fighting a tank with a healer. He'd probably Safeguard out of the roots.
-- don't you have even stronger healing spells that you can cast instantly for free, regardless of your health percent? Predatory Swiftness is mandatory for ferals, and you have a level 30 talent involving instant heals in any form.
Maybe I should do this whole tank+healer in PvP thing. You make it sound invincible.
Melee isn't awful for Challenge Modes; you are. Melee players are a liability for the windows of time in which a tank keeps an enemy mob faced towards them, resulting in an exorbitant loss of damage or death. Melee players are a liability for people who keep rooting mobs next to them. Melee are a liability to a healer that cannot heal.