daFuq is going on here... are u all completly lost ur minds in few weeks? Since when classes who can, heal thru doing dmg by 50% of dmg done or smt like that, or reduce all dmg taken by 30% every min, instant heal to full hp, or get immune to everything on cd, or prowl around casting instant cc with super op ticks from dots are at the end...
The end of what? ez boostes by class not skill yea! but cmon u cry about smt not working being fixed u should be glad that finally its working fairly proper, and if u pwn someone now u may be closer to some skill cap then class boosted.
Noone become skillcaped or super pro w/e how u call it by constanly crying about nerfed things just play ur class w/e if its op or not thru good and bad days and finally u will find out that sp,druids,shammans,pallys are just great classes bein able to take down everyone when properly handled
we faced an enhance/warr/hpal team last week where the enhance did nothing but purge me for the entire game.
" I need a sec, my wrists hurt from spamming slam so hard. Playing cleave vs cleave is tough stuff guys"
Last edited by bigjohnburger; 2012-12-13 at 08:50 PM. Reason: Adding
---------- Post added 2012-12-13 at 05:27 PM ----------
Selfless Healer Pros:
-Decent heal on other people.
-Technically okay dispel fodder against spellsteal for your useful buffs but it's not that great for the reason listed in the con section.
Selfless Healer Cons:
-It's dispellable, meaning you can't absolutely rely on it being at full capacity.
-Needs to be talented into. It's not baseline for Ret.
-Ramps up in ~16 seconds at best.
-Affected by Mortal Strike.
-Not able to be used offensively.
Cyclone (with Predatory Swiftness) Pros:
-Undispellable in every way except trinket.
-Ramps up in ~8 seconds.
-Able to be used offensively and defensively.
-Able to use it to block heals against a low-health target to buy time for upcoming CCs on their healer.
-Cycling it on all three opponents is an extremely effective way to piss them off and destroy their rhythm.
-Not affected by Mortal Strike.
Cyclone (with Predatory Swiftness) Cons:
-None. Oh no you have to shift, big whoop? Not much of a con for how good it really is.
Your finishing moves have a 20% chance per combo point to make your next Cyclone, Entangling Roots, Healing Touch, Hibernate, or Rebirth become instant, free, and castable in all forms.