Originally Posted by
Arothand
Before I stopped playing WoW, my fairly casual guild had a ton of trouble on (normal) Stone Guard (this was like third week of xpac), mostly because IMO there is/was WAY too much stuff going on (i.e. too much AOE/crap on the floor, the frost mine things were annoying as shit, etc). I think that fight was a little overtuned for the first boss of what was meant to be an entry-level raid in an entry-level raid tier; it would have been better if you could tank swap like you did in the LFR version (i.e. you could soak 2+ overloads and it was a simple tank swap where MT has 2, OT has one, without really caring which one has what apart from MT always having the one that's petrifying, not the juggling "Which one is going to overload next, tank that one away, oh wait it's the other one now let's switch" kind of stuff which should have been for Heroic mode only; that made it REALLY annoying as a tank because you had to juggle keeping them apart with being in taunt range, and constant shadow puddles/mines while you're trying to run to your fellow tank to taunt the other one off of him, that kind of nonsense. It made for a really hectic fight that didn't need to be half as hectic).