I love the 'this isn't timed but you're going to die in 2 minutes' deal, though I hated dying mid jump into the present, that made me sad.
Anyone smashed through the small tidbits we have so far?
Damn that looks gorgeous.
I tried it twice. I decided I hate jumping puzzles. I'll simply not do it. The piano one on the other hand I'm pretty good at, was first place a couple times.
The jumping puzzle is a pretty easy one this time (did it within 10 minutes, as opposed to like 3 hours for the Halloween one), although I did get taken by surprise by a gust of wind at one point towards the end on one of my first tries.
When you get to the end, there's a partially hidden set of floating blocks behind the big present that lead up to a big Red Star. Is there supposed to be anything up there, or is it just a random place to get a nice view?
PS: Who noticed that you're in the snow globe in lions arch for this puzzle?
A little bit sad they made the puzzle really easy. I hoped for it being on par with Clock Tower and/or harder. Otherwise I find it fun, and all the other activities are unique and fun.
ArenaNet sure knows how to make seasonal events, and by adding ALL that festive stuff in Lion's Arch is just wonderful.
You get 4 wintersday gifts each time you come 1st.
I was much more impressed/jealous with the people who were playing their own tunes than happy about consistently coming 1st. Check out this thread on reddit: http://www.reddit.com/r/Guildwars2/c...ir_bell_songs/
Last edited by nightshark; 2012-12-16 at 06:01 AM.
I honestly thought this jumping puzzle was way too easy. It had a very casual time limit. The jumping itself wasn't too hard, as compared to clocktower where you had to move as fast possible but actually be able to get to the jumps. I ended up finishing that achievement by opening 50 of those boxes. In just within an hour. It was that easy. No adrenaline rush. Nothin,
I am KickButtMario. I kick butt because I am Mario. The coolest, longest, living, protagonist out there in the video game industry.
One of the more unique posts I have read thus far, pertaining to Blizzard and their Design Philosophy.
I'm 9/12 on the achievement already. Done everything that can be done (except snowmen). As most have said, the jumping puzzle is easy. Halloween took me about 2 hours to master, this took me about 15-20 minutes. Apparently the developer for the Halloween puzzle stated they were sorry for it being so hard (or so I was told) which is why this one is easier. I spent about an hour or 2 farming the puzzle and got 100 giant presents and sold them on TP for 2g. So I'd say I beat it about 50 times.
I've made a bunch of friends this event. 3 from the musical puzzle, just talk in say to your other 2 people. 2 guys ended up with me every time and we were saying how our "team" was kicking ass because we were the top 3 players every time. Was great shooting the breeze with them. On the jumping puzzle I made 2 more friends by giving tips and following them (when I started on their platform) and rooting them on. All in all was lots of fun.
Halloween was pretty difficult for me... I dont seem to have the coordination for jump puzzles that many have. I got the winter one after about 10-12 tries and I was pretty pleased. The musical bells kicked my ass tho. Couldn't get a feel for the colours and numbers :-(
http://us.battle.net/wow/en/characte...Cyphren/simple - Cyphren - Dr00dtank / Treeheals
http://us.battle.net/wow/en/characte...Cyphrin/simple - Cyphren - Bear Druid / Cat Druid
BUT, I have no problem with not finishing the Halloween one, and don't think they should make it easier just because not everyone could do it. I think a more optimum solution would have been to have this jumping puzzle, but it continues after the current end. "Normal" folks would complete it, get the chest, be happy. Sadists like yourself could then continue upward (still ticking away frost damage) for a higher level that had something "extra" but not earth shattering. If that makes sense.
In regards to the present, that'd be neat but people would then think they had to do that instead. Additionally, on my absolutely best time I ended with 3.2k HP. You take about 300-500 damage a tick so you still wouldn't be able to make it much further in the time constraints.
I wouldn't say it's overall easier, in a general way. It's technically easier due to the platforms being very polished, there's not a lot you can get stuck on like there was for Halloween. If you get hit by a snowball, get too cocky and try to rush, you're going to die in this one too. The Halloween one also had two 'trap' mechanics in the fall before the chest, and the jump before the clock tower. That was nice, but that was Halloween. It was tricky, it was sneaky. That kind of thing wouldn't fit too well with a Christmas theme, unless it was a Grinch kicking you for 6 off the edge of a platform.
Either way I still love this puzzle, and jump it every day for a few extra presents and the snowflakes. They may become useful. Sometime ;D.