Last edited by Juicy; 2012-12-19 at 01:43 PM.
"Remembrance of things past is not necessarily the remembrance of things as they were."
T11 WR: 115, T12 WR: 45, T14 WR:44, T15 WR:37, T16: WR:28
Buff Devotion Aura to a 40% reduction of magic damage for 6 seconds, and add a glyph to make it s 20%-20% Physical and Magic reduction.
...Or just make it 20%-20% full time and win! =)
I tend to use it frequently on Ret in LFR when I know a big spike of magic damage or consistent magic damage is coming in. Things like moving through the gas from platform to platform on Zor'lok, phase 2 on Ta'yak, on cooldown with Garalon and pheromones, Sonic Discharge on Empress, night phase on Tsulong, and Get Away! on Lei Shi are all times I try to hit Devotion Aura. I'd prefer it to have a physical component or a slightly lower cooldown, but I do use it when it's called for.
Anyone else think Jaime Lannister only has the Kingslayer title because he was just too lazy to kill the king on heroic mode?
still a great raid cooldown, just not as good as it used to be, and im with req on this they need to bring back AM what you want to with auras....
It definitely needs to be buffed for prot since we lost divine guardian, but its fine already for other specs. It should change based on your spec, so if your Prot its 20% damage reduction for 12 seconds, 3 min cooldown.
But one thing to keep in mind is PvP balance, since all specs but especially ret and holy (prot iirc sucks in pvp anyway) have access to this CD in PvP.
If they are going to buff devotion aura should they buff it for holypaladins so we can match other healers in both PvE and PvP.
I totally agree that devotion is weak. There are far too many Physical AoEs in HoF (thank goodness for Hand of Protection). It's kinda sad when the raid lead is like, "OK guys so for Rain of Blades/Force and Verve/Unseen Strike/etc here's the cooldown rotation.
-Spirit Shell+Spirit Link
-Spirit Shell+Healing Tide
-Spirit Shell+Power Word: Barrier"
me: ok )8
Buff duration to 8sec (more time would be OP I think), and make it 20% from all damage, like divine guardian.
Then it will become useful again I think
Going to throw an old idea back on the table and just say that auras should reflect the spec of the Paladin using them. So, something along these lines (some folks might remember these):
- RET | Sanctity Aura: Converts the damage of all party/raid members to Holy damage and increases Holy damage dealt by 5% for 10 seconds.
- PROT | Devotion Aura: Reduces physical damage taken by party/raid by 10% for 10 seconds.
- HOLY | Concentration Aura: Increases healing done by party/raid members by 10% for 10 seconds.
Try to not pick apart the numbers as they're just there for show, but auras were the "cool" and unique thing that Paladins had until we lost them this expansion. Seals are pretty much the same now, where we only have 2/4 useful Seals.
I wish they'd make it physical damage, too. It was extremely frustrating to progress through HoF, with every fight but ambershaper having spikes of huge burst damage, but devo aura being useless on all of them.
Force and verve, physical
Unseen strike, physical
Rain of blades, physical
Exploding zones on empress, physical...
All the magical damage it actually mitigates is either some sustained damage over time, against which it mitigates essentially nothing; thanks to its short duration, or avoidable.
“To who do you reward the right to decide which speech is harmful, or who is the harmful speaker? Or to determine in advance what are the harmful consequences going to be, that we know enough about in advance to prevent? [...] It may not be determined in advance what words are apt or inapt. No one has the knowledge that would be required to make that call.”
- Christopher Hitchens, 1949 - 2011
The holy version should compete against similar healer cooldowns (tranq, barrier, hymn, revival). The ret one should compete against off-healer cooldowns (vampiric embrace and similar hybrid healing). The thing is all the healer CD's are 3 minute CD's that mitigate all types of raid damage, while the non-healer hybrid CD's are a bit more varied. So you'd at least want the holy one to include physical damage.
But i dont see why people would stack holypaladins if their raid cooldown got buffed to a similar level as all the other raidcooldown (healingspec raid CD's)
Imean the only diffence would be that holypaladins becomes more useful, they would certainly not be OP if their raid CD got buffed and they would not be better than any other class.
So yeah holypaladins should be the specc with the strongest raid CD of the three paladin speccs if prot and retri even should have devotion aura at all.