Shamans can dispel my monk's channeled heal. Or they could. They can also dispel every heal of mine (except 27k mana surging mists).
---------- Post added 2012-12-19 at 06:27 PM ----------
(Whoever said disc isn't viable past 2.2k, mistweaver isn't viable past 2k)
As for the purge glyph, tbh I find it stupid of blizzard to do. Why? Because in cataclysm they simplified everything and made everything the same. In wotlk purge used to be 2 dispells regardless, making them the better offensive healer in regards of dispelling enemies. Priests were the better defensive dispellers because of 2x dispels etc. It's like blizzard lost in touch with the uniqueness and strengths of classes in PvP, which is kinda sad. Now in MoP they're trying to add stuff back that was in-game before, but this only makes certain classes a lot better than others, with no compensation for other healers.
They should give priests a 4 sec defensive dispell tbh, and stuff like curse/poisons dispels should be seperated from the default dispels and make them trigger the same CD of both spells. This is to give other healers an edge above others in different aspects of PvP.
Edit: Right now it's all about the healing and some utility CDs etc. But when it comes to passive gameplay there's not much difference besides the types of healing.
Last edited by Scoli; 2012-12-20 at 01:05 AM.
Because enhancement and elemental are so damn strong that no comp can beat them ? Just make the glyph for enhancement / elemental and its sorted. The two shaman dps specs always get hit by the same stick that pokes resto, its like a threeheaded nerfbat.
It is quite retarded that some mongoloid idiot enhance can spam 1 button and remove all druid hots and monk buffs without having to worry about resource cost. Then again, ghostcrawler has NO IDEA how to balance the game properly for pvp, he balances the game for morons. Not true pvp'ers.
---------- Post added 2012-12-20 at 01:35 PM ----------
Double purge is one of the stupidest abilities in the game right now because there is no meaningful resource cost. The spellsteal nerf to mages should have been coupled with game wide offensive dispel nerfs, but that did not happen.
It is quite retarded that some mongoloid idiot enhance can spam 1 button and remove all druid hots and monk buffs without having to worry about resource cost. In TBC/WOTLK this was not an issue because resource cost matters - all offensive dispels during TBC, in particular, were not spammable because they destroyed mana. That is no longer the case EXCEPT for mages. Then again, ghostcrawler has NO IDEA how to balance the game properly for pvp, he balances the game for morons. Not true pvp'ers.
Last edited by velnis; 2012-12-20 at 01:39 PM.
TBH I don't mind the glyph on resto. If they spam purge they'll oom. I find it much more potent on enhance and ele teams. They basicly never run oom and spam it the entire game.
As Enhance I find I go OOM more often than not. All you have to do is keep them out of melee range and they cannot regen any mana. Same with ele, they need to cast their basic nukes for any chance of regening.
It's all well and good one person getting rank 1 on Enhance, but until the top x teams all have an Enhance on their roster, then it isn't something you need to worry about.
EDIT: Also, don't forget the GCD cost. Say an average of 5/6 buffs per person in a 3v3 team. That's 9 purges required, or 13.5 seconds used up.
Last edited by Dundebuns; 2012-12-20 at 03:07 PM.
As I mentioned earlier, hybrid dps specs never get a lot of play even when overpowered. Feral is the most overpowered spec in the game currently yet it doesn't get a lot of play because hybrids in general have all of their specs spread out among the 3. Feral is by far the best but it won't rival warriors because druid specs are spread out among 3 specs.
Anyway, it is a dumb mechanic that needs to go. Double purge is spammable, and I'm willing to bet that you spend every global against a caster spamming that crap while not in melee range. Its annoying, no skill, and needs to go; furthermore, I think GC hinted that it will be changed. I am symapthetic to elemental as I stated, but enhance is currently a VERY good spec in 3s. You absolutely do not need double purge to win; enhance burst is honestly over the top with ascendance and you have plenty of tools to win. Stupid mechanics such as spammable spellsteal (nerfed already) and double purge should be removed because spammy no skill abilities are annoying and too good for the minimal resource cost that they require.
Last edited by velnis; 2012-12-20 at 03:10 PM.
Problem is that removing the purge glyph makes it too RNG. I'd rather see a CD on purge and make it remove all buffs. Oh and I lol'd at ele shamans not going oom. our heals atm have a 1:1 mana->heal cost.
Also removing all buffs would be incredibly op vs certain classes. I'm pretty sure all resto druids would quit playing.
And I shouldn't be casting heals? Not sure if srs. I think I'll pick throwing a few heals around over being killed any day tbh.
It currently takes 2 GCDs to clear a target from all his hots so Im not sure why purge on a CD would make it that much worse? Feel free to explain.
2 GCDs implies that your target has 4 buffs. Between hots, sheilds and buffs a target can have 6-8 on them easy. Whiping out 6 of your opponets gcds with 1 of yours is too strong. If they did change purge to dispel all buffs, they would have to make it the same for other dispels. Others wise shamans would be very op and required to arena. Teams without dispels would lose fast. It would make for very silly game play where a fully hotted mage would instantly lose all hots and shields then get bursted. In fact making the change you sugget would bring more burst into the game, which is already a big problem.
Buffs gets removed instantly and are not applied during pressure so you can rule them out. a resto druid will have rejuvenation and possibly a few stacks of lifebloom on him, they're easily removed in a few GCDs with purge. On a CD you'd only be able to do it once and then he'd actually have a chance to get stuff up and running again. And I rly don't understand the whole burst issue, the chance of shields dissappearing on the first purge is already huge. You clear a target then switch on him and continue to dispell every thing that lands on him. Puting a CD on purge would make the game less about RNG and less about mindlessly spamming your offensive dispell.
Many defensive and offensive abilities are tied to dispellable buffs, and the game doesn't counter balance that with a proper resource cost for offensive dispels. I'm all for having abilities counter able through offensive dispels, but literally being able to spend 10 globals on it without much of a negative effect - well thats kinda dumb. Just like the 5.0 mage spellsteal - wasn't it aggravating? It was completely dumb and spammable. Also, shamans being able to negate druid healing so effectively with a stupid spam ability is pretty dumb.
IMHO, i'm sympathetic to elemental shamans; they need help surviving versus melee, although they're really good versus other casters. If they can be buffed in other areas, i'm all for it. But purge doesn't have an adequate resource cost as it did in prior expansions. Purge should be designed more like spellsteal so that it can't be spammed - mages go OOM after 5 steals. Other offensive dispels should be no different - it is highly aggravating when an opposing player spams it on you.
Last edited by velnis; 2012-12-20 at 11:32 PM.