I should go MM for our farm content this week, just to see how bad it is. That might actually be somewhat interesting.
You'll never know how good or bad Marksmanship is until you try it out yourself (in a proper raid). You can't really find a good data for Marksmanship to compare the DPS difference with other specs because a lot of people are not playing it.
I guess we can say the say thing about Arcane Mages. I highly doubt the buffs that spec got weren't enough to increase their DPS by ~30-40k over 2 weeks.
---------- Post added 2012-12-19 at 07:50 AM ----------
Now accorrding to simcraft that it is now BM > SV > MM
Not sure what made the change.
Raidbots and WOL are unreliable due to selection bias, sims are reasonably reliable but still isn't the top spec. More viable than druid and priest dps and those are certainly played.
The current simcraft is back to the original data. Exact same numbers as before. Maybe it was just a minor glitch that made BM and SV drop. But anywho, it's back to what it actually is. MM is the lowest. Who knows, blizz might make changes in 5.2 but I don't see BM > SV > MM changing until then.
---------- Post added 2012-12-19 at 02:30 AM ----------
---------- Post added 2012-12-19 at 10:36 AM ----------
www.worldoflogs.com, register with them, dowloaad the client and follow the instructions here: http://www.worldoflogs.com/help/index/
In-game, you just need to type /combatlog to start logging (or you can have an addon that starts logging automatically whenever you enter certain kind of instanced area (dungeon, raids, battlegrounds, arenas, etc.)
You may choose if you want to do live-logging (basically your logged data is immediatelly being uploaded to WoL server - you need to have the client opened, or just normal logging. I n that case you only open the client after the raid/whatever you logged is over, you choose time period you want to upload and voila, logs are uploaded.
Last edited by Deepfriedegg; 2012-12-19 at 09:36 AM.
rets and shamans can possibly off spec heal or tank as well. Plus those 'buffs' that hunters bring are irrelevant in a 25m raid. But it wasn't so much a comparison between them and hunters. It was MM vs those specs, since that is what you compared them to. 'MM dps is higher than so and so but so and so still are brought to raids, so MM could be as well' (Atleast that's what I got from it). It's irrelevant how many classes MM dps is higher than. If it's not the top single target or aoe spec, it's useless compared to the other hybrid classes that are lower on single target.
I have always played based on personal preference. I was BM long after the 3.1 massacre of that spec. I eventually went MM when ArP stacking became "The Thing" and enjoyed playing that and mentally convincing myself I was still BM through Cata.
Now, thank god, BM is comparable and I can go back to my Hunter roots.
Sadly, the mechanics of pets has been dumbed down to the point that they are almost as complex as the Battle pets are..
Hunters bring literally nothing to the table outside of damage in a 25 man raid setting, aside from maybe MD. It's nearly impossible to miss a buff or debuff with a somewhat balanced raid comp. The only classes that can compare in this regard are mages, rogues and windwalker monks.
So yeah, literally nothing I guess.
Next time read fully before jumping the gun. He said a 25 man raid. Besides soaking on will with deterrence, all of those other things you mentioned are irrelevant. They will be available through other classes easily. And SV aoe is not the best in the game. It is great, it is in no way the best. Since I started playing in ICC, I haven't seen a single tier or fight that demanded hunters. Some 10 mans for sure, but never any fight as a 25m.
I've tried MM over the past two weeks, switched depending on need. And I haven't been lacking to badly in the dps, im probably 3-5k behind from BM still in 490 ilevel.
Only because keeping up the rotation of MM is quite a lot harder to do, even when you have a fight where you don't have to switch targets all to much. Also it feels like missing a CS by a few seconds results in a bigger dps loss, then missing a few sec on ES or KC, thanks to Piercing Shots.
On fights like feng ill probably dish out about... 80-85k dps depending on how well I do my opening rotation, and how I handle the Careful Aim phase, how much I get targeted my spark or arcane. But it's a lot more fun for me to have a spec that feels a little more challenging, while beating other people with better, or equal gear to you, with a worse spec / class.
I was reforging to as much haste as I could get, without going into crit, which gave me about 10-11% haste unbuffed, and with serpent pet or a rogue or something in your raid, aswell as having 4 piece t14, about 45% haste, which is kinda awesome. It's nice throwing out like 1.5sec aimed shot, if not faster.
Personally i'd like to see them give Chimera Shot an over all buff of 5-10% damage, or give the two piece set bonus for Chimera Shot a 5-10% damage increase, that or give SS a litte damage buff, seeing as it deals 20% less damage then cobra shot, while having the same base cast speed. Or making aimed shot do more damage, making it perhaps a little more viable using as a focus dump when not having BL or being in careful aim phase.