Last edited by ramennoodleking; 2013-02-14 at 04:41 AM.
It's hard to say no to Yoo-Hoo chocolate drinks...the name literally beckons.
Tactical Disaster - Stormrage-US
16/16 Heroic T14
10/13 Heroic T15
So, does anyone know if the +3 sec thing means 1 tick or actually 3 seconds? If it's actually 3 seconds, then with enough haste or mastery we should be able to get endless DoTs. If it's only 1 tick, it'd still be possible in theory, with 53.8% mastery.
Edit: above math was ignoring procs from Vampiric Touch. Including those, we get a mere 33.33% mastery needed to reach endless DoTs with the 100% crit proc.
It's very probably a false assumption though - SA's probably don't update the crit % snapshot - in which case the DoT would maintain 100% crit indefinitely. We could test this as soon as we have the set bonus though using a luckydoo:
1. apply at 100% crit chance
2. click off the luckydoo
3. wait for apparition to extend DoT duration
4. see if the extended ticks continue to crit 100% of the time
So long as apparitions don't mess up our crit snapshot, this trinket is way better for us than other DoT classes at least (if not all other casters).
Yes, it even was pretty easy to assume it from the start. Boomkins current extention was based on the current dots and not on the druid's current stats. Seeing they are using the same word "extending" for our 2p, we could safely assume it worked on the same principle.
Could anyone confirm if these maths are correct please?
Considering: "Volatile Talisman of the Shado-Pan Assault – 15% chance on landing harmful spell. 45sec ICD." Aproximating these numbers, I'd say that its uptime is 10/55 = 0.18.
Considering Int = 1 and Haste = 0.33.
Then VTSPA: 1,467*1+8,800*0.33*0.18 = 1989.72
So this 522 trinket is a little bit worse than 502 Heroic Light of the Cosmos, which scores about 2,010 (not considering the VP upgrades).
Am I right?
Last edited by Eldarc; 2013-02-14 at 03:35 PM.
Does anyone know if the legendary head enchant thing stacks with Lust? It seems dumb if it doesn't.... but if it does, then 25% haste (8085 from gear)* 30% haste (lust)* 30% haste (head thing) = 211% haste (111% on char screen)?
Which should put us at like Pain+5, VT+4, DP+5.
Upgraded hc Light is definitely better than Volatile (even excluding the fact that passive haste is easier to gear around) but I'd go with Volatile over the unupgraded version.
2- Why would you go with a worse trinket if you can wear the better one even when unupgraded?
2.) If you use a higher/"normal" statweight for haste (0,33 seems way too low) and don't calculate a 100% proc rate for Light (since it's 15%) Volatile comes out slightly ahead over an unupgraded Light.
I said our lack of peeling prevents us from getting out our "awesome damage" you imply which pigeons us into teaming up with a frost mage or rogue to get any of our strengths out.
The sad thing is rogues and frost mages don't need anyone to do this and do comparable damage to us.
So yea when we get trained, we are pretty much f'ed.