In extreme cases i soak sparks with SR and Astral Shift during WotE HM, so yes.
These words in my mouth... where did they come from? I don't think I'm the one that put them there...
i'll pass it until the end of time, taking it from such classes is so egotistical i don't know why you would raid if you're loot whoring. we'll have to see if the massive 8k int procs and the stacking 1505 int proc trinkets during ascendance make us just as powerful, having like 15k~ int procced during ascendance is just godly.
Too often, we are mistaken for druidic types. perhaps that's true for some shaman, but do not let yourself be plagued by the ignorant belief that we are always peaceful.
Nothing about what I do is harmonious. I command the elements to my will. There is nothing offered in return. I would have it no other way.
Never assume an ogre's stupid, that's when they'll get you.
Are there any parses or tests done that tell us which talents will be superior based on the buffs? I love elemental blast too much to change to primal ele or unleashed fury.
So I'm curious, at what point were we supposed to see the shaman changes?
Something unrelated: Any plans to make a Moonkin guide, Binkenstein? Sunfyre his guides are decent but yours are particularly enjoyable to read.
I think with incoming Ele buffs Enh will see some buffs (i.e LB or FlS buffs). Though I would really like to see some Resto buffs, right now I feel like I am lagging behind alot compared to our Holy Pally.
I also think Resto throughput is on the low side and needs to be looked at. From an overall perspective, Resto is dead last in 10 mans and second last to only Druids (who are getting an across the board buff) in 25 mans. Sure, Resto Shaman have loads of utility and are decently represented this tier. However, how fun is it really to be a buff bot/mana battery?
I think the biggest issue with Resto throughput is its Mastery mechanics and how much its output is suppressed by absorb healers. Resto output only seems competitive with that of other healers on fights where people are typically sitting low and where you get a large mastery contribution. On fights where there isn't massive amounts of raid wide damage, Shaman drop pretty precipitously. This isn't just a normal vs hard mode or a progression vs farm content issue, it includes progression fights like Heroic Sha. The nature of our mastery and the nature of how dependent we are on burst cooldown output (on less healing intensive fights, there is less burst for the cooldowns to soak up) means that we also suffer more from having a lot of Disc priests/holy pally absorbs in the raid and from having more healing than you need in the raid than any other healer.
The problem is, I don't know how you balance it. It feels like we are only balanced to be competitive on fights that are favorable to our mastery, which really isn't fair. If they buff it so that we are more competitive overall, our output will be too high on difficult/progression fights. The answer probably is to rework the design of the mastery.
i think resto issue is addressed with our 2 set and 4 set bonus for 10 man, at least for 5.2
I don't agree completely.
A part of the problem is absorbs, and mainly disc priest's absorbs, who're too good. But with the nerf to SS and DA, shamans will benefit the most from it because we got punished the hardest when healing with an absorb healer. My healing took a massive hit when our resto druid switched to a disc priest and I'm looking forward to taking back a part of what he took from me.
And being competitive on fights with low healing, doesn't matter all that much to me nor is it important for progress raiding. Fights with low healing requirements mean you can bring whatever healer you want because it doesn't actually matter all that much. And there's no objective reason to ditch a shaman over another healer because the outcome will be the same. The problems arise when you get sat because you can't heal the content with a fuckton of damage going out and our mastery is tailored to those fights.
It's the internet. You never know if people are either sarcastic or just bad.
Lava Burst base damage reduced by 33%, but now always crits. It does 50% more damage to the targets that affected by Flame Shock.
looks like a 5% damage buff to me... what do you guys think?