Giving heroic leap the "breaks all roots and snares" would probably help us where we need it right now. But we need snare/root immunity like practically every single other melee in the game has. We also are the slowest moving class in the game. Literally every single other melee can kite us for days on end right now. Try dueling a semi-competent ret pally right and squirm as you realize that he can kite you just as well if not better than a frost mage. Same thing for rogues with paralytic, and dks with chillblains and ferals (no explanation needed) and enhance with root or root/snare immunity.
---------- Post added 2013-01-03 at 01:27 AM ----------
5.0 and 4.0 on the other hand are different stories. 4.0 the warrior toolkit was fine, burst was WAAAY over board. They nerfed the warrior toolkit and left burst untouched; couple patches later, they nerfed the burst too so that warriors were essentially useless. 5.0, warriors burst was over board and toolkit was as well; toolkit was way overnerfed (there's no reason that glyph of gag order should effect heroic throw) and they finally did something right in nerfing taste for blood; our burst is now in line with every single other classes'.
5.2 isn't looking too bad. But when push comes to shove, we're once again going to be the most healer/teammate reliant class in the game. Probably not the weakest class, certainly nowhere near the strongest.