See above. Why does blizzard do that with us? The problems with Unholy or DK's in general were mentioned a lot of times in the forums.
Crappy survivability.
Lacking CC.
Mobility is meh as well.
The new buffs are useless. They don't do anything to unholy at least in pvp. Look at it from these perspectives:
Useless change. No one will pick it anywaysDeath Siphon now heals for 150% of the damage dealt (was 100%).
Might be a viable choice now but in the end ghoul sac is still better and with the way our rune system works (spending runepower for runes) this is a huge dps loss compared to ghoul sac with no cost so we can basicly ignore this buff as well.Conversion now costs 5 Runic Power plus 5 per second thereafter (was 10 Runic Power plus 10 per second).
Why? No one asked for that we need festering strike anyways to keep up dots and chains of ice in pvp.Reaping now also applies to Icy Touch.
Summon Gargoyle no longer costs Runic Power.
/golfclap. This basicly gives us 1-2 more death coils every...3...minutes...This is such a minor change no one will even feel it.
Nerf for us. Warlock Twilight Ward absorbs shadow damage for example among some other spells that absorb shadow only. If the gargoyle doesn't scale with mastery with this change then it is a nerf instead of a buff to our damage in pvp.Gargoyle Strike now deals Shadow and Nature damage (was Nature only).
Useless Change. No one asked for that either. We have enough ways to apply diseases. In PvP you mostly spamm chains and icy touch besides that your dots will never fall off as unholy anyways because roiling blood.Ebon Plaguebringer now causes Plague Strike to inflict Frost Fever, in addition to its other effects.
So all together this means DK remains unchanged. These changes do basicly -nothing- for us at all. I'm highly disappointed that blizzard doesn't listen to all the good suggestions that were made by players and supported by the big majority and I feel like blizzard is mocking us with this buffs that are basicly no buffs at all.