Hairstyles for tauren.
I'd at least like the option of different builds, but that isn't likely to happen because it could cause issues with how gear displays.
different body types for the darkspear, maybe some forest troll or the other tribes that are apart of the horde.
Mag'har brown orcs,
and I want the stupid pvp hairstyles for orc, Foxtails and the other two DBZ/GT hairstyles.
Trolls with goaties?
I'm interested in armor dye. We have transmog for pretty much everything, but all sets have diferent alternative art, already present in the files. There's a lot of these unattainable in game, so it would be great to have a way to get to them
Wider range of faces would be good. Not just two nice looking ones and the rest hideous.
Though this is true of almost every RPG with a fixed range of faces.
Look at the female undead ones. They're in Felwood near a battle pet master.
But I think the reason the in-game Forsaken are all human is that you're technically playing as the Forsaken of Lordaeron. So just the humans that died when Lordaeron fell. There would've been some High Elves in there but a minority.
As a Forsaken chick I'd like to be able to customise my horrible knees and elbows!
---------- Post added 2012-12-24 at 02:46 AM ----------
---------- Post added 2012-12-24 at 02:48 AM ----------
I think a blue or someone mentioned they were working on some of them recently and even a whiff of a mention of the new models always sends the forums into a spin :P
Yeah, I guess that we are mostly human undead as forsaken, being based on Lordaeron and all, but; where did all the elves go? Sylvanas has her banshees and Dark Rangers, so where's the rest? where are the fallen mages, warriors, civilians? There should be among Arthas troops, (the banshees were there) as the fallen citizens of Lordaeron were, the same that were freed with the help of Sylvanas. A theory around is that a lot of forsaken NPC's are actually elves, we just don't see this in the models (For example, High Executor Darthalia has the same name that a High Elf mage in Dalaran, and cross race naming isn't common.)
Seperated Hair/Face paint(trolls) and face tattoo(night elf) color, and body tatoos
Last edited by Korgesh; 2012-12-24 at 03:55 AM.
I think body-type and height sliders would be nice. I would LOVE to have a short, obese Tauren warrior whose chestplate rides up over his enormous belly.
"A NAME IS A CLOAK OF LETTERS THROWN UPON A MAN. IT MEANS NOTHING." - Transcendent One, Planescape: Torment.
Maybe hide shoulders for certain items. Not for all, some sets should not be broken for the same reason mentioned in the previous line.
There is freedom, and then there is to much freedom.
Last edited by Sarac; 2012-12-24 at 04:22 AM.
I actually went through all of the races and really looked at the character customization the other day. I hadn't ever realize how incredibly lopsided it is for some races. For instance female Humans have the most customization of the original races. They have a great gradient of skin colors to choose from, 15 completely different faces, 19 different hairs, 10 hair colors, and even 7 facial feature options in terms of piercings. That's more than several races combined. Where as female Tauren have 4 slightly varying faces, 7 slightly different horn styles, 3 horn colors, and 5 hair options that are really just variations of side braids. So I think Blizzard can really improve the customization if they update the textures, and are smart about what customization options they provide.
What I mean by that is there's ways to do nothing but add model options to the existing system and completely make a much more customized experience. If you look at Goblin Females which have some of the best character customization in the game there's a multitude of ways to change what they look like. For example:
There's a solid number of faces to choose from and each one is crisp and well textured and most importantly; they're all different despite being on the same face model. The hairs are all different and well modeled, and they're interesting and reflect character.
Finally one of the things that, for me anyway, has meant a popular race/gender to play is facial features. How different can you make your character look by changing the facial features in combination with your chosen face texture? The most successful has been the ones that change multiple things. For example with the female Goblin, there's 11 options but each one changes the nose, chin and ears dramatically. Which completely changes how the face looks. This means a much more varied pool of resources to create your character with while still working with the old slider options system. Other races do this quite well. Undead Males have a lot of choices, interesting choices too, in their facial features category. You can choose face straps, slack jaws, rotting jaws, bone jaws, jaws that hide the eye glow, etc. This means a lot more choices than had it been just different ears or jewelry. Draenei Males can change a lot in both their facial "hair" tentacles and in their hair that changes the entire shape of their head.
In Pandaren Males you can choose variations of facial hair but this also changes their eyebrows and you can completely change their expression with this. Had they left the different eyebrows out it wouldn't be nearly as dramatic a change. The same goes for Male Gnomes and Male Night Elves in their eyebrows.
Human Males can change A LOT based on their facial hair, because of the eyebrows. You can go from a snarky/sneaky looking face to a solemn and righteous one just by picking a different beard.
All of these are successful and well played races, where as female Dwarves, Orcs, Trolls, and Tauren are not. Not because they're ugly, but because you get little to no variation in options, and the options you do have are often less than five or six.
This is where Blizzard can most improve the character customization. They don't need to completely redo all the models, and there are a lot of people that don't want them to. They just need to add more meaningful options for players to choose when making their characters, and looking at the Goblins, especially the females is a great place to start and a great bar to set for the other races' remaking.
If you truly believe that, Blizzard, show me you mean it. Because WoD didn't show me.As long as players are happy and enjoy the game, the team doesn't mind extreme peaks and valleys. They just want to ensure you have a great experience and feel like you got your money's worth.
EQ2 has the option of height/girth with their models. My max height and wide Barbarian Paladin...
With the facegen in that game also styled the face (eyebrows/eyes/ear elevation/mouth expression)...
Unlike even RIFT and Skyrim you can truly customize those elements.
EQ2 is now testing facial expressions in the game, insync with the ingame chat, even...
From the #1 Cata review on Amazon.com: "Blizzard's greatest misstep was blaming players instead of admitting their mistakes.
They've convinced half of the population that the other half are unskilled whiners, causing a permanent rift in the community."
What I'd like to see for Trolls (3 of my 4 characters are Trolls):
-Face paint not being tied to anything else (right now I think it's tied to tusk/face shape)
-Drakkari, Zandalari, Amani, etc skins
PEPE SILVA, PEPE SILVA