I am doing more dps as arms than fury. It is the same gear and the same player.
Why does that happen?
I am considering that it is a combination of colossus smash resetting in arms AND that overpower can't be dodged or parried and is usually a crit.
What other reasons can you think that makes arms better for pvp than fury?
I also read in simulationcraft a stat that in patchwerk like fights colossus smash refreshes on average every 15 seconds. Is that correct? Do those 5 seconds matter that much? Or will any good player wait for furys colossus smash debuff, while sudden death is kinda unpredictable and unpeelable on a regular basis?