The point of being a PvP server Player versus Player combat. PvP servers had little of this until CRZ was implemented. The game is now what it was, world PvP fun, lots of ganking, hating.. That is awesome.
Blizzard about balance:
PvP: Execute Melee/Needs Rage(issue) 30k noncrit : Shadowburn Ranged/mana(nonissue) 130k noncrit, can you explain?
-We try not to design abilities to be mirror images of each other.
Ah, that unfortunate moment where you realise that your PvP server was only "fun" when you outnumbered the enemy 10 to 1.
CRZ hasn't ruined PvP realms. It's made them into what was intended to start with. And a lot of people don't like it. Suck it up or go PvE.
PvP servers feels more like a pve servers with fel reavers walking around.
Blizzard about balance:
PvP: Execute Melee/Needs Rage(issue) 30k noncrit : Shadowburn Ranged/mana(nonissue) 130k noncrit, can you explain?
-We try not to design abilities to be mirror images of each other.