Since they are changing the mastery of windwalker monks with a single patch i don't see why they don't change the mastery of restoration shamans. This coming from both pve and pvp stand points as right now a healing surge can easily crit for about 400k+ on low health targets and creates problems in both pve and pvp balences.
i was thinking of a mastery something like this
Mastery: Earth Living, your direct healing spells heal for an additional 30% over 10 sec and Gives your periodic heals a 10% chance to heal twice, each time they heal.(can not proc of the mastery hot)
Mastery scaling 30%+1% per point of mastery for the direct heal and 10%+0.5% for the HoTs to retick(can not proc of the mastery hot).
Also removing the current HoT earth living but keeping the earth living imbue spell power buff or just changing it to a flat 10% increase in healing while earth living imbue is up.
=== Spells effected by mastery =====
Healing Wave
Healing Surge
Greater Healing Wave
Riptide
Unleash Elements
Healing Rain
Healing Stream Totem
Healing Tide Totem
Just something i thought of on the spot as i noticed they were changing the mastery of windwalker monks.
If anyone has any other ideas throw them out lets try get something that is actually useful even after progression in raiding and isn't something overpowered on clutch healing in pvp.