Raid finder loot system how i love and hate you. 5 weeks of nothing but gold then in back to back terraces get 2 sha touched weapons. annoying at best. I have a suggestion to improve the loot in lfr without changing too much how it works and makes it more meaningful for lfr raiders. Its simply a buff. For every boss you dont get loot off of you get a x% buff to your loot getting chances. Theorectically if your loot luck is completely horrendous then eventually you could hit 100% chance at loot and get instaloot off the next boss you kill (only applys in lfr). If that method seems too clunky then this suggestion might be better. you get a counter and for x number of bosses without loot you get a token for one piece of guarenteed loot off a boss of your choice. For example: player x goes 10 lfr bosses without getting a single piece of loot. gets a token. next time he lfrs uses it on elegon and scores the trinket he has been wanting.
I think either of these methods would improve the system and still maintain its inherent ability to string out content by controlling gear upgrading too fast but still allow players to feel like they are getting something every once in awhile.