Why not create a more interesting way of obtaining gear that is epic instead of doing 48324908242 dailies for them? I remember playing EQ2 and doing huge, giant quest chains that took you everywhere, killing mobs, running around an entire map to collect and combine things, going into a dungeon and then killing one final thing. That shit was fun and rewarding.
There has never really been anything to do in the world in the first place. I've been playing this game for years and most of it is spent in a dungeon, in a raid, or in a city. The only time I care about "the world" is when I'm leveling, and even then, until MoP, I couldn't give a damn about the world or scenery. You think you're "out and about" because you're running to a dungeon? Doing a daily? Herbing?
I'm not sure what I'd like to see, maybe something similar to GW2, where everyone goes to events to kill things, everyone gets credit. Similar to Rifts in Rift, going and closing them, collecting a currency. Dailies are stupid, that's all I have to say. You can love 'em and enjoy them, but as for me... they can go to hell. If you can't make them interesting or create something more interesting, then that kind of sucks. I really hope in the next expansion they take the time to change some things about the game like daily quests.