I did play SW:tor and sadly my head did not explode, well not mostly. @ Bovinity
The whole game has to fit in my mind, if one part of it is like really bad.. it just lowers everything because it cant be forgotten.
I loved the storytelling in SW:tor, the voice and stuff is all amazing but the PvP did in fact suck, the combat felt too clunky, several game crashes and bad character models really killed that good stuff inside the quests.
Of course I did not find that stuff in 20 hours of Guild Wars 2 but I had none of the above, it just seems fitting, like the most stuff in WoW that fits together.
And while the dynamic events does not provide much storytelling it helps creating a world that is alive and atleast a little changing. I wish one or another city in WoW would get attacked from time to time, it just helps to create a more breathing world.
Maybe this opinion of mine will change over time, you never know but Guild Wars 2 did many many things better then other ones before and I will enjoy it as much as possible