Originally Posted by
Duster505
WOW is trying to counter GW2 with supporting DPS to the top this expansion. Other roles in the game are suffering and it leads to less balance overall in the game. . Alot of guilds are struggling big time to fill needed roles. As for me - My guild lost 4 players in the last 2 weeks to RIFT. 3 healers and main tank. More ppl are leaving and we no longer even bother to do raids. And my guild is not the only one. Its happening all over the game.
As for why I feel MOP is unfriendly to Tanks, healers and multi-role characters? It is. Dailies are created to be most efficient for DPS - scenarios were added to shorten the LFD Qs. And MOP launched with least amount of 5 man trinity dungeons ever. But now... few months into the game - LFR Qs have grown endless cause of all of the DPS focus. And even worse... because of the role loot system where the few tanks and healers that are left are actually Qing up as DPS to get gear for Dailies and Brawlers Guild.
If you do the math - you can easily find out how bad the valor upgrade system will be for players that are playing 2 roles equally. Those players will always be on avarage about 20 item lvls lower in both roles. Thats why many are now going RIFT because of strong support for multiroles.