Wait, so now we're blaming the GAME for having too MUCH to do so that his high level buddies won't come bail him out of trouble?
... what? =S
And while ganking lowbies IS of questionable morality which never changed and never will it did not discourage people from it back then and will not today either. Only diffrence is there's alot more available to do it now. But that's looking aside the issue, as saying "What if alot of a-holes had suddenly moved to his realm?" is the same situration with the same blame to place.
Fact of the matter, we keep returning to the simple fact that he's on a server which allows a-hole...ery and it can be changed if he finds it worth it, or he can suck it up if he does'nt but nothing said here will change a thing about it and the majority will remain in strong disagreement by using sheer logic.
I mean, yes I agree with you a-holes are a-holes but beyond that you're not really presenting anything new or adding anything to the debate either, especially since you derailed to make it about another topic which is the morality of gankers - a topic I would gladly debate with you and I feel I would also strongly agree with you on, but that's not what this thread is about, what the matter in question is being discussed as nor what this topic will or should hopefully lead to, as that can easilly become a slippery slope that ends with "I quit this game for X reason!" which even further just rushes us from the main topic and debate.
I just noticed my own lack of punctuation there, sorry about that.
Last edited by mmoc1f48e0f23e; 2012-12-29 at 05:30 AM.
It certainly wasn't on my server - zones like stranglethorn, plaguelands or whatever were warzones. Point is that there was always the risk of repercussion which is in essence with the possibilities the new crz features offer entirely gone and that certainly feels plain retarded.
Hey there buttercup I keep seeing you toss around the notion of spending $25 to rectify this issue, let me save you that money. Rolling on another server has never costed a dime. Don't blame Blizzard that you have to pay when there are ways to resolve the issue without cash.
I'm pretty sure PvP is "Player versus Player" not "Equally levelled, geared and skilled player versus equally levelled, geared and skilled player" but I could be wrong ;D
Jokes aside, while I agree ganking is dishonorable at best, if you want to start defining PvP then atleast begin by breaking down the abbrivation and note that it's a player against another player, no mention made of skill, rank, level, gear, advantage or otherwise influence
Of course ganking on them is absolutely risk free by now. Flying mounts and the ability to hide on different servers or your capital city.
I didn't claim that it was. Ganking in classic though could lead to "world pvp". Now you just go and hide on another server.
Of course ganking on them is absolutely risk free by now. Flying mounts and the ability to hide on different servers or your capital city.
How is that a bad thing that people are able to hide. PVP doesn't suddenly mean people can be killed all they want. What you're suggesting goes far behind PVP.
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Warrior-Magi
Yeah, but ask yourself; Where am I comming from with this and what are my intentions by saying it?
So yeah, world PvP changed but PvP still is PvP even if it's not the same kind of PvP. Is that your point, that PvP changed? But we can both agree that it's still PvP, right? Even if just diffrent PvP hence the name PvP and abbrivation PvP. And I think I just had enough PvP for a month there xD
(No, I do NOT recieve endorsements for saying "PvP". I make my money by poking Aeluron like everybody else)
My opinion on this is that the people who are saying "You rolled a pvp server, you knew what to expect" aren't taking into account that when people rolled on a pvp server at 60 it wasn't anything like coming across a geared 90 vs an 80/70/etc. The scaling of gear has made it worse than it was then by no small stretch. A level 40 vs a level 60 could have possibly held his own long enough to get into a town or something where guards of appropriate level would help (which they did). I'm not against CRZ in it's effort to get people back out into the world, but I do think that after such a long time, so many changes to the game, such drastic gaps in gear/health/damage done now, that when Blizzard *did* implement it they should have offered free char transfers off pvp servers to those who wished to opt out of what was going to be a very different game than that they had been playing, and what they had signed up to play in vanilla/bc/wotlk.
So you are saying that at level 80 you have no items available to raise your average iLvl to 226 when you should be able to get:
- Green lvl272 BoEs , the ones you say there is none at the AH (remember that you can use items of any armor class you can equip to raise the iLvL)
- BoE crafted lvl 289 gear : tailoring has 4 pieces and embersilk can't be very expensive nowadays
- PvP gear 270 lvl set and 264 lvl off set
So, if you don't have average ilvl 226 at lvl 80 is just because you don't want to, not just because the "evil PvPers" are camping cata lvl 80 zones.
It doesn't matter how long the smokers were gone. You are not entitled to a free transfer because you don't like what the game seems like when it has a flourishing community. You are perfectly justified in leaving the server, but Blizzard did not make a mistake, thus they do not owe you anything. The only mistake was in your assumption, thus, it is you that should be remedying the situation yourself.
You can't honestly expect Blizzard to factor in things like this, it's just silly to think that way. Blizzard did nothing but create more traffic, which has always been a possibility.
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For the sake of arguement, I'll point out I used to play on A PvP server and gained the rank of Sergeant solely by ganking level 55's as level 60 in Searing Gorge. The level gaps in numbers were smaller, but a mage with Zandalari trinket and no diminishing returns on CC - or a rogue in general at 60 with even first tier dungeon set had a major advantage of someone levelling in greens. Just to point out the problem with this whole way of reasoning.
OP:
It does NOT matter back in vanilla your PvP server didn't have much PvP going.
What DOES matter is, you DID sign up to a PvP server, whether it was heavy PvP back then, does NOT change the fact that it can happen whenever, and when it does, you are pretty much just going to suck on it since it is a decision you made, and you KNOW the consequence when you made that decision.
Back in the restuarant anology. You went to a restaurant FOR SMOKERS, just because for the last 2 years of you visiting there weren't many smokers, does not means smokers cannot just come and smoke there. Now they did an advertisement and now lots of smokers coming and ruined your experience. Guess what, it has always been a place for smokers, YOU are the one that is in the wrong place. Time for you to either suck it up or move on.