Moderator of Heroes of the Storm, come say hi!
What needs to be overhauled? Rune of Power needs a bit of tweaking and with the change coming to Invocation I really don't see what the big deal is.
EDIT: And I love Incanter's Ward. I just wish the shield lasted like 3-4 seconds longer.
All they need to do is nerf 6 stack camping for arcane. The other specs play great and each has its theme. Mage is a far more fleshed out class than some others, like rogue.
If any class needs a true overhaul, its rogues. And the 5.2 buffs are not overhauls, the class needs some love, its been more or less the same since launch. (The only major class rework I can think of is having nrg recover gradually instead of in chunks of 20.)
Last edited by Orangetai420; 2013-01-02 at 07:57 PM.
And no, you're wrong. Mages are, from a quality of life and mechanical standpoint, as bad as rogues. The difference is that our competitive DPS masks these issues.
I pity you if your answer to this post is "if dps is fine, there is no problem".
Do no harm, but take no shit.
Also I don't think there ever was a time when people didn't bitch, it's human nature and luckily it gets amplified by the internet.
As for LFR, people get over yourselves. That's fine if you don't like it but it's here to stay and it's even good for the game.
Hard, niche MMOs exist and have their own playbase. You're naive if you think that all MMO players have ties/belong to the WoW crowd.
Anonymity or not, LFD or not, on a personal level, I do not wish to go back to that, especially for rewards that were - again - lackluster compared to the entry-level raid.
TLR -> In the current PVE model, it would be stupid to make mandatory 5 mans harder than the first level of raiding. And the first level of raiding being LFR, you have to have easy 5 mans. Which is exactly what happens. You want hard 5-mans? Challenge modes are for you.
---------- Post added 2013-01-02 at 09:04 PM ----------
That's the problem with all those "QQ MAKE THE GAME HARD LIEK BC PLXPLX" people - their knowledge of market and economy is very close to absolute zero.
When Ghostcrawler was busy killing Age of Empires.
I love the 'I speak for everyone and if you don't agree you don't know what you're talking about' crusaders in this thread. It's as if made up statistics and berating opinions of others will actually get things done.
Without competition there is no progression, without progression RPG's get dull and stale and why they have to keep putting bigger and bigger numbers on things to fool the idiots into thinking they are getting somewhere.
---------- Post added 2013-01-02 at 03:49 PM ----------
This isn't about difficulty. This is about people wanting barely anyone to have epics and only those people who organize large raids to have those rare epics.
Last edited by Yig; 2013-01-02 at 09:50 PM.
If you like my draw-rings. http://yig.deviantart.com/
If you can't find them for some reason beyond that page. http://yig.deviantart.com/gallery/
WOW screenshot and concept art gallery http://smg.photobucket.com/user/evilknick/library/WoW
Look at Rift, which was the equivalent.
300 thousand subscribers and that's it.[COLOR="red"]
People still pull RIFT sub numbers out their ass i see?
Yes, this is an old version (which places rift at ~250K subs) but unless you have better statistics, those will have to do.
If you want to improve the community at this point you dont do it by pulling our LFR and LFG. Those are just tools to get gear and get into raids. What you do is create events that require groups that cant be accessed via que, that you have to form your self. Even add some form of incitive for running LFG in a single server group. You cant have a community if you dont encourage its interaction.