Here you go op, there's your Daze removal, enjoy. It may put Aspects on CD when struck but atleast it doesn't daze, right? That's what you wanted yes?
They should just baseline disable Pack if any member gets struck while it's active, then start an ICD on the Pack aspect.
This is a bit awkward but this way:
- Hunter can go back to Hawk without penalty
- Rest of the group does not suffer when their Hunter is an oblivious dork and leaves Pack on until you votekick them
- Pack is still useful in the same situations it was useful before
- If Hunter is escorting team with runspeed boost in PvP, just target and smack any of them to stop it for X seconds
Ex: A hunter in cheetah without the daze penalty is like a druid in kitty form moving at 40% speed all the time. In other words: Druids can't have all the benefits of being a feral druid while having the travel form movement speed, and you shouldn't be able to do that either.
Originally Posted by Bashiok
All this complaining is simply further proof that Blizzard could send each and every player a real-life wish-granting flying unicorn carrying a solid gold plate of chocolate chip cookies wrapped in hundred dollar bills, and someone would whine that Blizzard sucks for not letting them choose oatmeal raisin.
The number of situations where it's worth giving up some of your damage to give everyone around you a 30% flat movement speed buff are too numerous to count. If there was no daze, it would be incredibly overpowered. Even a mild amount of though is enough to realize this.
(I try not to respond to Jaylock threads, but this one was such a bad idea I had to comment at least once.)
Im liking my 215% movement speed in travel form, 192% movement speed in cat form.
Aspect of the Cheetah, sure, why not. Move an etra 10% of a hunters damage to Aspect of the Hawk, make this change. Hunters can now kite better, but they do like 30% less damage then without it. I mean, hunters, since when do they STOP moving now? Pack? I would prefer an on/off in combat rather then daze removal.
Come on, Jaylock, why you always come with the worst possible ideas to troll the forum?
Honestly, I just wish Master's Call would remove Dazed. It's a movement impairing effect isnt it, after all?
if they remove the daze on those aspects, you don't care about the dps loss since you can kite everybody to death. just a few more gcd... no better choise if they remove the daze.
but dude.... is there anything you like in this game? I regulary see QQ thread you create. you always have something to whine about. it's ridiculous.
Alright, alright. You can have a dazeless Aspect of the Cheetah, but it will now reduce the range of all hunter attacks and spells to 20 yards when active.
This is dumb but I would like another change - to adjust the damn thereshold where you get dazed by attacks...on any class for that matter
I find it extremely annoying to be constantly dazed and dismounted when farming Cataclysm mobs that hit me for 2k damage :/
I think you don't know what PvP means if you ask for a change like this.