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  1. #21
    Orcboi NatePsy's Avatar
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    http://www.wowhead.com/item=45732#comments

    Here you go op, there's your Daze removal, enjoy. It may put Aspects on CD when struck but atleast it doesn't daze, right? That's what you wanted yes?

  2. #22
    The Lightbringer Lovestar's Avatar
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    They should just baseline disable Pack if any member gets struck while it's active, then start an ICD on the Pack aspect.

    This is a bit awkward but this way:
    - Hunter can go back to Hawk without penalty
    - Rest of the group does not suffer when their Hunter is an oblivious dork and leaves Pack on until you votekick them
    - Pack is still useful in the same situations it was useful before
    - If Hunter is escorting team with runspeed boost in PvP, just target and smack any of them to stop it for X seconds

  3. #23
    The Lightbringer Rizendragon's Avatar
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    Quote Originally Posted by Jaylock View Post
    This daze should be removed from that ability. I dont know why blizzard thought it was a smart idea to have that crap added to the ability. All it does is frustrate people when hunters have it on, and also its frustrating to be dazed at all when you are trying to move faster as a hunter.

    Remove the daze from Aspect of the Pack and Cheeta.
    Movement increase at a cost. If it were to be removed then the speed increase would need to be reduced to 15% so it isn't OP.

    Ex: A hunter in cheetah without the daze penalty is like a druid in kitty form moving at 40% speed all the time. In other words: Druids can't have all the benefits of being a feral druid while having the travel form movement speed, and you shouldn't be able to do that either.

  4. #24
    Quote Originally Posted by Jaylock View Post
    its frustrating to be dazed at all when you are trying to move faster as a hunter.
    Also Glyph of Aspect of the Cheetah
    I found I enjoyed the game significantly more when I stopped paying attention to all the people on the forums telling me how much I am supposed to hate it
    All this complaining is simply further proof that Blizzard could send each and every player a real-life wish-granting flying unicorn carrying a solid gold plate of chocolate chip cookies wrapped in hundred dollar bills, and someone would whine that Blizzard sucks for not letting them choose oatmeal raisin.

  5. #25
    Void Lord Elegiac's Avatar
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    Quote Originally Posted by NatePsychotic View Post
    http://www.wowhead.com/item=45732#comments

    Here you go op, there's your Daze removal, enjoy.
    Beat me to it.
    Quote Originally Posted by Marjane Satrapi
    The world is not divided between East and West. You are American, I am Iranian, we don't know each other, but we talk and understand each other perfectly. The difference between you and your government is much bigger than the difference between you and me. And the difference between me and my government is much bigger than the difference between me and you. And our governments are very much the same.

  6. #26
    The number of situations where it's worth giving up some of your damage to give everyone around you a 30% flat movement speed buff are too numerous to count. If there was no daze, it would be incredibly overpowered. Even a mild amount of though is enough to realize this.

    (I try not to respond to Jaylock threads, but this one was such a bad idea I had to comment at least once.)

  7. #27
    Immortal Raugnaut's Avatar
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    Im liking my 215% movement speed in travel form, 192% movement speed in cat form.

    Aspect of the Cheetah, sure, why not. Move an etra 10% of a hunters damage to Aspect of the Hawk, make this change. Hunters can now kite better, but they do like 30% less damage then without it. I mean, hunters, since when do they STOP moving now? Pack? I would prefer an on/off in combat rather then daze removal.
    Quote Originally Posted by Moounter View Post
    I think your problem is a lack of intellect.

  8. #28
    The Lightbringer Rizendragon's Avatar
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    Quote Originally Posted by NatePsychotic View Post
    It's a smart idea to keep the daze in PvP otherwise Hunters could endlessly kite melee players until they're dead, combined with Disengage? Yeah, pretty ridiculous. Ever wonder why movement speed abilities only last between 3-5 seconds, only passive movement increase I can think of is Unholy and it's not a talent like Paladins iirc but I'm sure there's a valid reason why Unholy DK's have 25% passive movement increase. Hunters have no Daze from their Cheetah/Pack then it would be powerful when combined with Posthaste unless they apply it so it doesn't stack, but even then it'd still be powerful to have a constant movement increase when using both Posthaste and Cheetah effectively.
    Unholy presence is 15% movement speed increase that is multiplicative with the boot enchant. So yes you can have 124% movement speed with a DK, but not everyone is going to have that boot enchant.

  9. #29
    Void Lord Elegiac's Avatar
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    Quote Originally Posted by Rizendragon View Post
    Unholy presence is 15% movement speed increase that is multiplicative with the boot enchant. So yes you can have 124% movement speed with a DK, but not everyone is going to have that boot enchant.
    DKs are a melee class. The comparison is not valid.
    Quote Originally Posted by Marjane Satrapi
    The world is not divided between East and West. You are American, I am Iranian, we don't know each other, but we talk and understand each other perfectly. The difference between you and your government is much bigger than the difference between you and me. And the difference between me and my government is much bigger than the difference between me and you. And our governments are very much the same.

  10. #30
    Immortal Raugnaut's Avatar
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    Quote Originally Posted by Rizendragon View Post
    Movement increase at a cost. If it were to be removed then the speed increase would need to be reduced to 15% so it isn't OP.

    Ex: A hunter in cheetah without the daze penalty is like a druid in kitty form moving at 40% speed all the time. In other words: Druids can't have all the benefits of being a feral druid while having the travel form movement speed, and you shouldn't be able to do that either.
    /sigh. Someone is out of the loop. Druids can have all the benefits of being a feral druid WHILE moving almost at mount speed (With Dash, I once moved so fast that I got to DR in EotS in a rated BG BEFORE the alliance got there. Had I have been a little bit more skilled, I probably coulda prevented capping for a good 30 seconds, more then enough for the rest of my team to get there and mess shit up good)
    Quote Originally Posted by Moounter View Post
    I think your problem is a lack of intellect.

  11. #31
    Deleted
    Come on, Jaylock, why you always come with the worst possible ideas to troll the forum?

  12. #32
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    Honestly, I just wish Master's Call would remove Dazed. It's a movement impairing effect isnt it, after all?

  13. #33
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    Quote Originally Posted by Jaylock View Post
    That would be stupid because its an ability that is toggled. There are better choices when you are in combat like aspect of the hawk etc.

    ---------- Post added 2012-12-29 at 07:52 PM ----------



    Their dps would suffer because of not being on a better aspect...

    if they remove the daze on those aspects, you don't care about the dps loss since you can kite everybody to death. just a few more gcd... no better choise if they remove the daze.

    forget it....

    but dude.... is there anything you like in this game? I regulary see QQ thread you create. you always have something to whine about. it's ridiculous.

  14. #34
    they did take it away from cheetah if you used the minor glyph when struck you just get taken out of that aspect and they go on a 2sec CD

  15. #35
    Void Lord Elegiac's Avatar
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    Alright, alright. You can have a dazeless Aspect of the Cheetah, but it will now reduce the range of all hunter attacks and spells to 20 yards when active.
    Quote Originally Posted by Marjane Satrapi
    The world is not divided between East and West. You are American, I am Iranian, we don't know each other, but we talk and understand each other perfectly. The difference between you and your government is much bigger than the difference between you and me. And the difference between me and my government is much bigger than the difference between me and you. And our governments are very much the same.

  16. #36
    Quote Originally Posted by Jaylock View Post
    This daze should be removed from that ability. I dont know why blizzard thought it was a smart idea to have that crap added to the ability. All it does is frustrate people when hunters have it on, and also its frustrating to be dazed at all when you are trying to move faster as a hunter.

    Remove the daze from Aspect of the Pack and Cheeta.
    Textbook example of why Blizzard doesn't implement player suggestions.

  17. #37
    Deleted
    This is dumb but I would like another change - to adjust the damn thereshold where you get dazed by attacks...on any class for that matter
    I find it extremely annoying to be constantly dazed and dismounted when farming Cataclysm mobs that hit me for 2k damage :/

  18. #38
    I think you don't know what PvP means if you ask for a change like this.

  19. #39
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    its just not going to happen is it.

  20. #40
    Herald of the Titans Orangetai420's Avatar
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    never going to happen.

    Hunters don't need any more buffs, especially one as game breaking as this.

    ---------- Post added 2012-12-29 at 04:12 PM ----------

    Quote Originally Posted by Didactic View Post
    Alright, alright. You can have a dazeless Aspect of the Cheetah, but it will now reduce the range of all hunter attacks and spells to 20 yards when active.
    They would still kite you endlessly.

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