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  1. #41
    Mechagnome Ineko's Avatar
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    Eh, the community is fine... be nice to people (even the trolls) and they're usually nice back.

    I don't understand the "back when DPS didn't matter" argument though. Kicking someone because their DPS is bad is perfectly reasonable. It shows they lack proper knowledge of their class, they can't be arsed to research their class or theory craft themselves, thus showing they couldn't be fucked putting in the effort or that they're just straight up bad.

  2. #42
    Warchief Byniri's Avatar
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    Oh the community is atrocious now.
    PEPE SILVA, PEPE SILVA

  3. #43
    The Lightbringer Christan's Avatar
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    Quote Originally Posted by Alastaircrawly View Post
    Remember TBC 2006 We still had total assholes, trolls and shitbags. The community is the same
    we did
    Quote Originally Posted by Ninaran View Post
    Yeah, there was the occasional douchebag. But LFR, LFD and CRZ gave them the massive playground they needed. I agree with OP. Game is better than before, the community just sucks.. or what's left of it.
    the community got tired of it, now most of the people who are decent, do guild runs pretty much exclusively. LFD with 5 people, sure.

    do you think i like doing double the overall damage in a 5 man over 2/3rds of the instance groups i do?
    randomly 1 or two will just barely beat me, sometimes i get a rogue like i had in shado-pan who pulled 70+k dps on the last boss, yeah the one that ports around and sucks melee off the boss into the hatred totem things.

    i don't care to much about the dps, i can even carry a bad healer mostly, some fights have to much aoe for it...
    if people are at least keeping up with me it's fine, but everyone doing half my damage? ugh...i'll stay in the group unless someone causes a wipe...

    blizzard enticed me with shiney bags of extra loot...so i deal with it.

    but even my alt tank will beat peoples dps...kind of makes me sad.
    Quote Originally Posted by Ineko View Post
    Eh, the community is fine... be nice to people (even the trolls) and they're usually nice back.

    I don't understand the "back when DPS didn't matter" argument though. Kicking someone because their DPS is bad is perfectly reasonable. It shows they lack proper knowledge of their class, they can't be arsed to research their class or theory craft themselves, thus showing they couldn't be fucked putting in the effort or that they're just straight up bad.
    i played my rogue dierwolf-darkspear(us) back then, he got xfered over to Emerald Dream, same name, only had the private title on him
    i actually almost got kicked from a few groups mid-high lvl, i hit 60 a bit before or after tbc came out, a couple found it hard to believe it was my first character.

    but know what happened a bit through that? someone took me under their wing Rosar, (i still remember the name) and basically taught me how to do things, guides back then weren't as available as now, but there was a shadowpanther site...had some info he told me about.

    people were more inclined to help others back then because it wasn't responded to with "#%#$^ you i know my class"
    or my favorate when i am on a dps or healer "if you want to tank / heal then roll a tank/healer"
    had it happen a few times on Glendrider-Darkspear, and even more recently on my remade Dierwolf-darkspear (i swapped servers in wotlk to a friends server, and remade my rogue as a nelf for an extra vanish / farming herbs in Freya's room, i hadn't played him seriously all xpack)

    when people aren't inclined to take advice, the next best thing, which the "community" has revolved to, is hitting that kick button.
    though i could care less as long as the dungeon gets done.
    Last edited by Christan; 2012-12-31 at 03:36 AM.
    Still I cry, tears like pouring rain, Innocent is my lurid pain.

  4. #44
    The OP has one thing wrong, but its also related to their point. The community hasn't gotten worse.

    It's gotten larger.

    There have always been assholes in this game. They were there in Vanilla and BC, there were just less people playing in general.

    Wrath and onward there are more people playing, and thus more assholes.

    The community hasn't suddenly gotten worse, there's just more assholes that feed into the cacophony of dickheadedness.

  5. #45
    Quote Originally Posted by Vanamman View Post
    I miss this time. Everybody was happen as long as the boss went down. Dps meters were there, but they weren't used to kick unless it was the reason you failed the boss. People were generally nicer and more open to helping new players nail down their rotations and overall improve as a player. Now if you have bad dps, you are just kicked and a new player found.
    Those times went away because of the players though. Hybrids weren't happy being support roles, they complained, Blizzard retuned them to deal competitive dps to pures, pures were pressured to perform cause why bring a pure when a hybrid can outperform and heal as necessary. Now everyone is a dps hero, expecting 437 ilvl fresh 90s to churn out dps of bursty classes geared at 490+ in their first MoP heroics. Even tanks have to deal damage in buckets rather than having high threat generating abilities.

  6. #46
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    Quote Originally Posted by Alastaircrawly View Post
    Remember TBC 2006 We still had total assholes, trolls and shitbags. The community is the same
    at the very least they could be alienated and left with their own kind.

    ---------- Post added 2012-12-31 at 07:01 AM ----------

    Quote Originally Posted by KrazyK923 View Post
    The OP has one thing wrong, but its also related to their point. The community hasn't gotten worse.

    It's gotten larger.

    There have always been assholes in this game. They were there in Vanilla and BC, there were just less people playing in general.

    Wrath and onward there are more people playing, and thus more assholes.

    The community hasn't suddenly gotten worse, there's just more assholes that feed into the cacophony of dickheadedness.
    You are wrong
    Here: http://www.eurogamer.net/articles/wo...1-million-mark

    11 Million mark back in TBC. How will you explain that there was less assholes back then now? You cant.
    I will explain it to you. Accessibility based on your social behaviour: IF one was a deuche, others didnt played with him. Even other deuches didnt played with deuches because nobody likes to play with deuches.

    How does it look now? Everything is accessible with a press of a LFx button.

    Question rises:
    Why call WoW a MMORPG when it's not it's trademark anymore.

  7. #47
    Banned But I Hate You All's Avatar
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    Quote Originally Posted by Dzudzadzo View Post
    Million mark back in TBC. How will you explain that there was less assholes back then now?
    I can.... They can que for heroics, dungeons, bgs, raids and never ever be held accountable for their actions. Also I noticed in BC if you cussed someone out you would get suspended. It went from that to warning, warning, warning, warning, warning, 3 hr vaction. Now days it is right click report spam and nothing is ever done. So not only players are not held accountable for their actions by their sever they are not held accountable for their actions by blizzard. All you can do it put them on the ignore or right click report them witch does nothing. Oh if you post their auctions on the forums alerting people of said ninja or douchebag the blizzard mods will quickly delete it and forum ban you. remember the douchebags and ninjas pay the same 15 bucks a mo as you so they can not be held accountable for their actions

  8. #48
    Over 9000! Santti's Avatar
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    I started playing in vanilla beta. Only very few people had any "rep" from what I remember during vanilla. There was 1 notorious druid that ganked in BRM all day, there was very kind priest in very hardcore guild, and few others that PvP'd all day. That's all I ever "knew" outside my guild.

    As for the community, I've never experienced people kicking for someone winning "their" loot that someone else can use. It was common to carry people, because it didn't matter most of the time. "Get in, we need nature res aura for AQ40" (I was playing my brothers hunter for lolz, to see what I can do with all that epics he had, who was in rather good guild and was asked to join them in AQ40. I had NO idea what to do with the hunter, or what to do in AQ40, but they wanted me for the damn aura, so join them I did. I did explain who I was, but they took me anyway, not because they were kind, but because they needed a warm body with the aura).

    I think the reason people see more assholes these days, is because the community is just larger than it used to be, and assholes stand out from the crowd more than the kind ones.

    There are still kind people out there, and I consider myself to be one of them. I help guildies from time to time with group quests and whatnot, crating, etc. People have just been playing for a long very time now, it's completely normal why things are like they are.
    Last edited by Santti; 2012-12-31 at 06:22 AM.

  9. #49
    11 Million mark back in TBC. How will you explain that there was less assholes back then now? You cant.
    I hope you realize that is hardly "in BC." That was essentially the start of Wrath. About 3 weeks before, in fact.

    Nice try. I can amend my statement from "Not as many in Van and BC" to "Not as many as in Vanilla and much of BC." Ta da.

    Keep grasping at straws, though!

    I will explain it to you. Accessibility based on your social behaviour: IF one was a deuche, others didnt played with him. Even other deuches didnt played with deuches because nobody likes to play with deuches.
    I played back then and this was just false. There would be maybe one or two people who were universally hated and avoided, but they were the exception to the rule, outliers. You either did not play back then or are vastly overestimating what actually happened.

    Why call WoW a MMORPG when it's not it's trademark anymore.
    So, the argument is that LFR has caused people to not care anymore about etiquette. Using that very standard (Not that I even agree with it), then this quote is just patently false. People are playing with more than ever, because before it was very often you only played with your guild or certain people on your server that played at the same time as you.

    I know people like bashing WoW for a multitude of reasons (They can't move on, its the "cool" thing to do now, ect), but you're going to have to try a little harder than that.
    Last edited by KrazyK923; 2012-12-31 at 07:14 AM.

  10. #50
    Mechagnome Reclaimer's Avatar
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    The game is fine, the community is not.
    I'd have to go with this. Just because X person thinks the game is worst is invaild. There are quite a few people our there that belive the game has gotten way better. I could agree with that.
    r
    For EXP : I knew people that quit WoW back in WotLK because "no life raiding" ( My friends words, Not mine ) was the only real way to get gear. I know atlease 4 people that have gotten back into the game just because the LFR system. I think the game is doing just fine. Too many bicthers is the problem.
    Remember, A Man may break a Woman's Heart - But a Woman will destroy a Man's life. - SJK @ the #Antiwokenessworld

  11. #51
    I was a vanilla / TBC / early wrath n00b. I was in a big guild, but with casuals, and dungeons were mysterious places I never saw because getting groups together ate up way too much time, and I was constantly afraid I'd be laughed at for my n00bishness and put on this whole blacklist thing you guys praised so much.

    Late wrath, though, the dungeon finder came out, and I was able to step in, step up, gear out in dungeons, cut my teeth in raiding, and allowed me to get into the raiding scene I'm in today.

    In addition, the old "community" websites of old, of which my main source of information was the outdated or troll-heavy thottbot comments, were pretty lacking. Now there's all kinds of community websites that dole out information like a creepy guy in a windowless van giving out candy, and I couldn't be happier.

    It's true that the accessibility improvements Blizzard has made over the years has allowed more of the unwanted behavior to be presented front-and-center, but they've also given legs up to casual players like me to enjoy all the game has to offer.

    I'll take the relatively recent change of being able to take a couple friends and run through 5 mini-raids, over being stuck in Sentinel Hill still shouting "/1 LFG VC" for a longer amount of time.

  12. #52
    People are always trying to find something or someone to blame.

    I remember farming the Barman Shanker for my rogue in Vanilla. This was before weapon speed normalisation and the Barman Shanker used to be better than some epic daggers due to its low speed. They also didn't have the "you've entered too many instances recently" thing in the game yet.

    So what we would do is spam /2 to find other rogues for the stealth run, stealth all the way to the boss, kill him, reset the instance, do it all over again. A group of random people, complete strangers, and we all wanted the same coveted weapon. But every one of us stayed in the party and continued to run the dungeon over and over again - until the last of the 5 of us had his dagger. No arguing, no dropping out of the party, nothing.

    Unthinkable of WoW in this day and age. So, what happened?

    Nothing special. It's just how people are. The more humans feel secured and "in charge" of what they're doing, the more they feel on firm ground and at home, the more they are confident in pursuing personal interests, and the more selfish and ignorant they become. The more they're living a routine, the more they start to wear blinders. It's not any different from the complete moron on the highway who wants to get home from his work and just doesn't give a fuck.

    Time is a crucial factor to this. There wasn't any significant change in game design or whatever that changed things. But you adapt in your own way, even if you don't approve of it. I did the stealth run in 2005. Ask me today if I wanted to help out 4 strangers in BRD for hours, farming some stupid daggers? Hell no. I wouldn't be rude about it, but it's just nothing I would do today. I have a wider perception of the community and the big picture today. I might have perceived it as this virtual village back then, but over the years, I subconciously realized it's a goddamn metropolis.

    Sometimes you see those random acts of kindness in the game, and this actually shows you that there's still decent people out there playing. But you don't see stuff like that on a daily basis in the real world either. It's just that people roll with the everyday routine. Nobody sticks out and after all, everyone's just minding their business and doing their stuff, without looking to the left and right all too much. The only thing that ever sticks out are the douchebags who use the moving mass of everyday trot to get away with their crap.

    WoW isn't different from reality in this regard. The bigger things get, the more time passes by, the more people feel secured and confident, the more collective phasing occurs and the only thing that sticks out more is the crappy behaviour of ignorant individuals.
    Last edited by Pull My Finger; 2012-12-31 at 07:47 AM.

  13. #53
    Quote Originally Posted by Drakzlol View Post
    Its not.

    The community is.

    Remember vanilla 2005? Remember TBC 2006?

    You ran BRC with the group from trade chat. You're level 53 and playing your first character and so are they. You have been in here for 2 hours and not even half way done. You might wipe a couple times, people make mistakes.

    People appologize in chat and no one is getting kicked and people just laugh it off. An item drops, 3 people can use it. 1 person wins and the other two does not suddenly get the massive feel of entitlement over it and kick the winner.

    Everyone on the server knew eachother, everyone had a rep for something they have done in the past and everyone knows how good of a person/player that guy standing afk in ironforge is.

    Nobody gave a fuck if you did low damage, nobody cared if you sat in AV all day or raided naxx 7 days a week.
    Nobody gave a fuck if you got carried through Karazhan to free epix by some guild that needed a last dps.

    Selfish assholes that is 80% of the community these days are the complete opposite of what I described now.



    I was a raider in TBC, still am now. I did not raid in vanilla as I was totally new. I dinged 60 on my main a few months before TBC was released and all I did was UBRS/Scholomance and battlegrounds.


    I sit now in my chair sipping on some rum'ncoke thinking of what happened to this game. I think of how the game went to shit, where it actually did not but the community did. I blame server changes and cross realm dungeons. They were a good concept yes, but those things are what ruined this games "feel"

    The game is fine, the community is not.

    /rant off

    and that community feel equally went on to make sure that a giant majority of the players never stepped foot in dungeons or raids. It's nice that you made it out fine, but the majority of people didn't. Changes weren't made just for the hell of it. They've been made because people weren't doing stuff, and various socially gated aspects of the community have grown higher and higher in keeping people out of stuff.


    It'd sure be nice if there was a way to have a sense of community and have these things, but seemingly, the horrible community of this game flat out doesn't work.

  14. #54
    I see a few issues:

    pvp: it has become an arms race with cc. everyone has at least 5 ways to lock you down, or at least it feels that way. that and people die in a global or two.

    pve: shared lockouts have killed pugs. as has LFR. noone wants to waste their "normal" lockout. now, people wont do pugs on alts often because well...theres LFR. no 5.2 dungeons means catching up will be kinda difficult, as LFR is less than ideal for gearing up rapidly (my lock alt has maybe 2 items to their name, no weapons/trinkets as of yet)

    I still like the game, but there are some issues that still need to be ironed out.

  15. #55
    Quote Originally Posted by Dzudzadzo View Post
    at the very least they could be alienated and left with their own kind.

    ---------- Post added 2012-12-31 at 07:01 AM ----------



    You are wrong
    Here: http://www.eurogamer.net/articles/wo...1-million-mark

    11 Million mark back in TBC. How will you explain that there was less assholes back then now? You cant.
    I will explain it to you. Accessibility based on your social behaviour: IF one was a deuche, others didnt played with him. Even other deuches didnt played with deuches because nobody likes to play with deuches.

    How does it look now? Everything is accessible with a press of a LFx button.

    Question rises:
    Why call WoW a MMORPG when it's not it's trademark anymore.
    I'd say that the amount of assholes hasn't changed, just the ability to be grouped with them. You don't HAVE to use the randomization tools, you know, and back then, the randomization tools that DID exist, Random BGs, were and still are chock full of assholes.

  16. #56
    The Lightbringer Toffie's Avatar
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    I have the exact same feeling as you, I just loved bc/wrath so much, it all went to shit in cataclysm.
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  17. #57
    Yes, I do remember what it was like.

    The game is far better today than it ever was, it's the increase in idiots in the community that has gone downhill.

    Take off the rose tinted glasses and remember what it was actually like. Months to get to level gap, spending hours upon hours just to get enough mats for one raid. Farming constantly was not my idea of fun. Some classes were pretty much broken (lolret), rogues ruled pvp, the only reason to take a warlock to a raid was to summon people which meant they spent an age farming shards and had full bags of nothing but said shards, sap broke stealth, hunters running out of arrows half way through a raid with no way to get any more, or repair, without hearthing (no mobile vendors like the travellers tundra mammoth). There was so many things wrong with the game back in classic, but here's the kicker, it was far better (even then) than any other MMO on the market. More polished and constantly being updated and changed to balance things around.

    The game has become a lot more balanced and improved over the years however with it's massive increase in popularity, it attracted a lot more imbeciles and trolls (there were still idiots in classic wow).
    Last edited by razski; 2012-12-31 at 08:48 AM.

  18. #58
    People who think the community was better in the past clearly don't remember Deathbringer's Will.
    "So my advice is to argue based on the reasons stated, not try to make up or guess at reasons and argue those."
    Greg Street, Riot Developer - 12:50 PM - 25 May 2015

  19. #59
    Quote Originally Posted by Broloth View Post
    People who think the community was better in the past clearly don't remember Deathbringer's Will.
    It was better, but not by much.

  20. #60
    Well do we have any ideas on how to fix the community,just mentioning the problem doesnt do much.

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