Praise all the deities.
ALL THE DEITIES.
PvP is way more boring on account of only a handful of classes and specs, down to specific talents, being viable, while everything else is mediocre at best.
If you know how to play, every class has chance to get high rating/gladiator. Pve is just much easier, thats why most players prefer it.
And yes, gladiator not "high ranking"...
I said every class, not every spec.
Playing since '04
pve and pvp is 2 completely different things and plays completely different so to say that one is easier than another is wrong as well. it's like saying golf is harder than fotball, it really depends on what you are good at and prefer.
Ur preferring 1v1 situations which are not balanced. In 3v3 every class has chance to get high rating if you are good player in good team. And ur playing rock-paper-scissors wrong if u think rock can beat paper xD
wouldnt give single duck.
dont care about arena or pvp for that matter. some battlegrounds are fun for like 5-10 minutes but arena is just a hell of balance whining, lag whining and lack of skill whining. really dont see the fun in that.
Why are so many people complaining that PvP nerfs affect PvE? This barely ever happens.. Infact, its usually the other way round. Since I've played, they always seem to put PvE balance first. Infact they've done a pretty good job of nerfing PvP without touching PvE this season.. Spellsteal, Deep Freeze and Frost Bomb nerf +glyph nerf didn't affect PvE, the Bestial Wrath and Stampede nerfs didn't affect PvE, and thats just naming the few that pop into my head right away.
And really, why the fuck does PvE balance even matter anyway? A tiny percentage of people are competing in PvE, and people playing on that level have multiple classes to swap to if their main is underperforming in a patch. Many PvErs posting here with things like "whoo I'd praise God no more pve nerfs!" haven't even cleared normal modes, like the guy above me.
I don't think it should be removed, but I think it should be de-emphasized (probably not a word, but hopefully my meaning is understood). Maybe put them on par with challenge modes so you still can get some nice goodies if you perform well, but its not the be all end all of competitive pvp. With the introduction of RBGs, I think it's time to shift their focus to that instead.
PvE is balanced around 10/25-man raids, no one expects it to be balanced around smaller group play but that's exactly what they've done in pvp. Imagine if they started balancing pve around dungeons or scenarios. That wouldn't make sense for pve and now that we have RBGs, it doesn't make sense to continue on this path. And yeah, they do balance somewhat around RBGs already but they've stated time and again that its not where the majority of their focus is at. It's time to shift all their pvp focus to RBGs.
These words in my mouth... where did they come from? I don't think I'm the one that put them there...
---------- Post added 2013-01-01 at 04:40 AM ----------
I'd quit the game, which is funny considering I'm not even that good in arenas, 1.8k rated at best. But, as it stands currently, arenas are the biggest source of fun for me in wow.