Hunters healing? Do they come up to you and start putting on bandages? What about their pets? Do they use bunnies that come up and hug you? <3 Tanking I suppose could make more sense. I could see some cool stuff revolving around buffing/enhancing your pet to soak up some damage and working it into Beast Mastery (split tree, like Druids). Even so, it doesn't really fit the Hunter feel.
Mages are pure DPS, period. How exactly does one heal with Time Magic? Is it about avoiding damage instead of healing it? They could probably make a more support-oriented Mage spec, but never pure healing. It simply wouldn't feel right.
Warlocks would work as a tank, the glyph indicates that, but it won't happen. The fact that Blizzard nerfed the crap out of DA before it went live to crush any hope of it being a viable raid tank says a lot about that. I'm okay with that, though. Warlocks as a tank don't exactly feel very...right. The problem also arises in trying to set up new stat distribution. Stamina stacking is boring. I have high hopes for a tank/dps Demon Hunter class, but don't touch my warlock! As for healing...not going to touch that. Warlocks healing makes me cringe.
Rogues have filled a very small, almost non-existent tanking niche for specific encounters, such as Garalon, but a full blown tanking tree would be silly. Or maybe not? Ninja tanks in FFXI were pretty nifty.
TLDR: doesn't make sense, we need pures.

MMO-Champion
Reply With Quote

