Forcing people into 25mans it fucking stupid, some people cant raid 25mans/dont have the guild for 25mans/dont have the money to constantly sever hop to get a 25man guild.
Making 25man drop more/better loot is just plain retarded and show how little ghostcrawler actually cares about the "community"
Sick of "25man is better HURDUR" shit
[QUOTE=Gritalian;19667114]I honestly can't figure out what it would be. Every time someone has suggested higher leveled gear or more gear drops they've responded with how 25m, for the most part, is more taxing on officers than the raid itself, that its harder to recruit and more people management, and that they didn't want to reward the whole raid for the added work for a few./QUOTE]
And yet they took out cauldrons.
Scrap 25 & 10 Man and make 15 Man Raids.
I can only dream ...
Backing up from favoring 10man would be a disaster for Blizzard. Them saying it's controversial i'm guessing it might be the end of 25man raiding.
The fix is 1-3 ilvls higher gear from 25man, not enough to make a real-difference but enough to motivate the obsessive compulsive people to stick to 25 man
It won't have anything to do with raid size as that would screw up so many guilds in the early-mid portion of an xpac. If we ever see a change of raid size it will be announced prior to the end of an expansion that would go live at the beginning of the new one.
I'd venture a guess that they're going to allow 25s to upgrade items a 3rd time or come partially upgraded already.
the funny thing is if they provide more loot, better ilvl whatever to the whole 25man raid they do give it to all people but in my opinion the only people who deserve something are the raid leads and officers who manage it.
but it seems all 25man raiders just join the "we want some more profit from it" as they are who will get something and not get "punished" like the 10 man raiders
for me 25man is history and I'm not a fan from it. to much trouble to manage it. that is nowadays the main problem. it's also hard to run a 10man raid for example if you need to replace somebody and the whole server is like a ghost town or all good players are of market. IMO they should focus on this issues and on the lfr loot issues and not try to find a solution for a problem that imo does not exist and in the end will change nothing. people who don't like 25 man won't join it even if they get some profit from it. only those who already play 25man will get some more advantage.
solution I would prefer is 15man raid. one size and done with it.
25man raids will die like dinosaurs anyway you will see it. people leave the game and can't be replaced. people who still play run a 10 man. this it what happens today. this is what will not change in any way no matter how much you will buff 25man raids except you make it super easy with to much loot and that will be the end of serious wow raiding.
Blizzard knows that their game will go a looooot down in everything if they don't do something positive to 25man raiders soon, why else do you think they even mention it like that. You can question what I said but at the end of the day you will see that I am right...
Last edited by JuicedawgYO; 2013-01-02 at 04:22 PM.
Perhaps they will make 25m drop more loot, not better loot, just more loot.
If you look at it that its a logistical problem theres most likely only a few solutions to make it "easier" and more accesible.
I believe a controversial change could be, sry 25 man raiders but make the raids less deadly and more forgiving in 25 mans. Not like raid finder style but somewhere a bit lower than it is atm.
This could also mean to make the 25 man encounters require less players to deal with mechanics like garalons pheromones.
Another idea would be some hp buff in 25 man to make place for more mistakes or something or allow more combat resses.
Lastly, removing seperate lockouts for NORMAL MODES. keep heroic modes shared though, no reason to make em not share as i can only hear the ammount of must do 25 and 10 to be competitive.
Thoose would in my mind be controversial but not game breaking to 10 mans, and as they got 25 hc i dont see the real drawbacks of this. Also it would reintroduce a thing i really miss from wotlk which was having both 25 and 10 player raids to do. Also allowing for more pugging would definently be a + in my book, afterall if you want a challenge isnt it heroic modes you go to and not normal modes?
PS: im not suggesting making 25 man normal mode a joke, b ut if logistics is the problem then its about helping them with the extra ammount of logistics which sry to say it but extra gear wont help with.
I'm going to throw it out there, my guess is that the idea is to make 25-man gear already at a 1/2-upgrade state.
That way there is a benefit to gearing up from 25, but it doesn't completely decimate 10.
I could see something like the conquest cap for Rbg's. 25 man raids getting a second higher cap on valor that is only available through 25 raiding allowing them upgrade their gear slightly faster but not giving them a game breaking advantage.
Some 10 mans this tier are harder than 25 mans. I could name a few, Shek'zeer HC is probably harder on 10 man, so is Elegon perhaps. Garajal too maybe. The 10 v 25 disparity isn't as big as it was during DS and it's certainly not faceroll: went into MSV (as a casual guild run) and got our asses handed to us by the heroic modes because we were using a full melee setup with 3 Mistweavers.
as a side note, higher ilvl rewards is just not a solution, unless they make 25 man raids puggable and heroic ilvls equal