Its not "hard" to balance 2v2, its impossible.
Unless you make every class behave differenlty when they are in a 2v2, 3v3 or 5v5 matches.
Its not "hard" to balance 2v2, its impossible.
Unless you make every class behave differenlty when they are in a 2v2, 3v3 or 5v5 matches.
No. Certain classes and setups are stronger against others. That being said it is more balanced than 2v2 or 5v5. 5v5 being chaos and 2v2 being pathetically broken. Funny thing is 2s didn't use to be so bad. Wonder what made it tip the scales into unplayable shit.
I only hate that 3's balance causes BG balance to be even worse than it ever was.
See that Mage? Unless you have a friendly dispel at your disposal, you're fucked.
Playing a Spriest? Unless you get peeled by that raging Warrior, you're fucked.
Both classes are balanced for 3s where that doesn't happen, however for those of us who dislike/don't enjoy Arena PvP is just painful sometimes.
3v3 allows you to bring a DPS, a healer, and a CC thus letting Blizzard get everything they need into the mix. In 2v2, if a healer team survives double DPS, then healers become god mode everywhere else. 5v5 is more chaos than anything though.
BfA Beta Time
Seeing as we are playing an MMO (those Ms stand for Massive Multiplayer) why exactly should the game be based around 6 players competing? You can almost play that many people split screen on a single console. I have always thought Battle Grounds with 30-40-80 people are a good direction. Where else can you go into an all out war where there is 100 people storming the battlefield against each other?
I don't know why everyone wishes for PVP to be perfectly "balanced." You know that in the game of rock, paper, scissors that is PVP, you love owning certain (if not most) specs... or maybe its just me because I'm a frost mage and the only class I have issues with are hunters.
Nonetheless, it's nice to know who you hold an advantage over in a BG and it makes PVP more dynamic IMO.
world of warcraft? balanced? lol
When that day comes It shall be glorious and worthy of much celebration
It's hard to balance cos world of warcraft is a PVE game. The PVP aspect came later and is a side game.
mmo-champion has become full of trolls and bad admins.
2v2 is just boring slow paced shit. Healer/DPS vs Healer/DPS is more boring than RBGs.
Copy pasted from another thread with the same exact title...
Edit:
http://www.mmo-champion.com/threads/...nced-around-3s
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---------- Post added 2013-01-07 at 08:54 PM ----------
Answer this. Do you actually not see any evidence for it, did you not look for evidence for it, or do you refuse to accept the evidence for it?
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Greg Street, Riot Developer - 12:50 PM - 25 May 2015
Probably already been said but I think it's quite obvious. They've tried to balance it around 3v3 because you basically have 3 roles. Healer, Melee, Caster/Ranged and I'm guessing Blizzard intended for Arena to have 1 of each in a team to begin with before wizard cleaves/melee cleaves became stupidly good in their respective patches.
PvP will never become "balanced" in any bracket. Someone will always complain.
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You misunderstand. If healers were tuned to the level of 2s, for example, they'd be too weak to keep anything alive in 3s and 5s and everything above 2s would become DPS only, removing like 90% of the strategy involved in arena. It's not so much that it's hard, more that it has too many implications for everything else.
Also, the best way to balance 2s is to drastically increase class homogenisation, which Blizzard doesn't want. Because players would hate it.