A few (poor) screenshots of the animations for new 5.2 Rogue abilities and talents. They weren't joking about trying to give us more visual flair.
Mark for Death:
The rogue points at the target, a skull similar to the Mortal Coil ability marks the target's head... FOR REMOVAL!
Hit and Run (Cloak and Dagger scrapped?)
First image: The rogue blinks to a targetted location, becomes basically a living shadow-bolt. A still image doesn't do it justice, because about 6 or 7 Shadowbolts become physically attached to your body and leave a trail as you go.
Second image: The Rogue's shadow is on the left. On the right, for comparison, is the Transcendence of the nearby monk.
The Rogue's autoattack animation is replaced by their "throw" animation for 10 seconds.
Per the fabulous Ichifails in Post 9 of this thread...