My current sniper rifle, for example:
Spy is my favorite class in any MP game ever. I currently have around 250-300 hours as Spy, but I reset my stats.
After Spy, I like Pyro the most, and Sniper as my third class. I don't really play the other classes that much. I do like going Fat scoot or messing around with Heavy though :P
Oh, and the new patch Engineer Promo Items look awful. Obviously meant to be a hillbilly looking Engineer, I hate it lol.
Here's the items showing, without the beard (sorry, item test limits 1 misc and 1 hat and 1 weapon). http://steamcommunity.com/sharedfile.../?id=119090408
I can't view your screenshot either.
Cmon Runeweaver, step it up.
I can see it perfectly.
Maybe it's just skill.
L2P mmo champion links, guys. Seriously. Get on my level. 1v1 me solly v solly market gardener only.
---------- Post added 2013-01-10 at 11:37 PM ----------
Oh damn, some hats are getting removed. 2 weeks left in game till unobtainable (except from old crates that still contain them).http://www.teamfortress.com/post.php?id=9714
Originally Posted by Saxton Hale
Last edited by Runeweaver; 2013-01-10 at 11:37 PM.
Apparently the reason I couldn't see the picture is because I was not logged into steam's website oooooooooooooops.
only hat I'm sad to see go is the Fancy Fedora P:
Originally Posted by Soldier, TF2Originally Posted by Larath
This game has become so anti spy all it takes is one person on the other team with good knowledge of spies to cock block you. Then there is the other shit like random pyro flames heavies with that flame minigun forgot the name and engis with wrenches that seem to Crit all the time . Then people complain about dead ringer spies. It's the only good watch to use in pub games.
I rest my qq. Seriously though it was a great game but they just got too deep into the Mann market the game play is left out and mvm was so fail.
One player can't be everywhere on the entire map at once. Stop exaggerating.all it takes is one person on the other team with good knowledge of spies to cock block you.
You mean the Huo-Long Heater? The part where if you rev / fire the gun, flames are deployed, WHILE EATING 6 AMMO PER SECOND? Okay. That's random. Right.Then there is the other shit like random pyro flames heavies with that flame minigun forgot the name
Melee attacks tend to crit a lot. Engineers are no different. My advice? Don't get hit.and engis with wrenches that seem to Crit all the time.
I've never complained about DR, but I would assume they're doing so because you can damn near have 90% uptime on the effect, if you use it then cancel and run away. That's annoying. Not overpowered, or anything, and only if they're running Spycicle. And yes, you're right: DR is the only "good" watch. If you're using Cloak and Dagger, you're spending far to much time not contributing.Then people complain about dead ringer spies. It's the only good watch to use in pub games.
I assume this is just because a bad couple of games. We all complain at one point or another, but at least make valid points when complaining, such as how much of an anti-class a Pyro is to a Spy...complaining about a mechanic such as the Huo-Long Heater, which is a direct downgrade (in regards to stock Minigun, on a map such as a CtF) is ridiculous.I rest my qq.
I can't figure out what this is supposed to mean... I assume you're saying that they've added a lot of guns and it's not balanced. If that's what you're saying, I simply disagree. Some weapons are annoying, but the ONLY weapon I complain about and feel that they're overly overpowered is Stickies. If you use them defensively it is rather impossible to die.Seriously though it was a great game but they just got too deep into the Mann market the game play is left out
MvM was, and is not, fail. It is a lot of fun, provided you play with friends / competent players. And, even IF -- which I don't -- concede that MvM was "fail", it doesn't detract from the game. If you don't like it, don't play it. Simple.and mvm was so fail.
So...yeah. Stop complaining about a class that one shots.