Todays PVP online comic was wow related and kinda funny, so thought I would share it
Going to Oondasta's place on the PTR is hilarious, the whole place is covered in bones from ppl dying to him.
I would like to see Blood Legion or any other hardcore guild get down Oondasta had a raid for him yesterday barely got him down to 85%. Throne of the Thunder outdoors looks good. Hopefully Nalak will be as hard as Oondasta is.
I'm coming back to WoW after a 6 year break. What's changed?
They found Mankrik's wife. (Source)
5.2 patch notes are amazing for pvp. Who are you and what have you done with Chilton and Street?
They are bound and gagged in the basement, forced to play Axis and Allies until 5.2 ships. (Source)
^^ never new blues could be so fucking funny, lost it laughing on the mankrik call
I wish I could post on the EU forums, Vaneras is so wrong about the cap. In Wrath, there was technically no cap on badges, but in order to acquire the maximum amount (four raids per week, all the heroics every day) which no one really ever did. Oh, sure, I'm certain there were some really ridiculously hardcore people out there who capped all the high-tier badges each week, but I think their numbers were sufficiently low that it doesn't really matter. There is always going to be that small group of players who takes every tiny advantage and runs with it. I commend them for trying to even the playing field, but they're just making it more awkward for everyone with these arbitrary caps. It doesn't feel very good to know that after you're capped, if you do anything that earns VP you're basically pissing it away.
I get why it's there, but before caps, no one felt it was absolutely essential to cap every week if you're serious about raiding. Then caps were introduced and now we do. That tells me more about players and caps than Blizzard seems to be seeing.
i remember blizzard said one world boss was going to be easier and respawn more like sha and the other would be more like galleon. can anyone confirm whether or not thats the t-rex? i hope ill Actually get to kill him before 5.4 O-O
I think Oondasta is going to be fun....not.
We have about 4 10-man raiding guilds on the server(yeah..you read that right...4 10players)....of which the best one has 2 heroic bosses down(yeah..you read that right. Best and 2) and is preparing to leave the server.
What this means for Oondasta you can guess...well....at least there won't be piles of bones around him on my server(he will likely be standing around in vain...just like the darmoon-rabbit usually does). ;-)
Last edited by Pacster; 2013-01-04 at 01:59 PM.
Goddamn, look at the T-rex's damage numbers!
Valor Points Cap Feedback
Im confused? You dont want people to feel like they have to cap every week? Why a cap then?
Well Blizzard doesnt like to confess it seems,,, if the cap would get removed, then theyr going to lose sucribers for sure, because the faster u get VP`s the faster u get the gear/items from Vendors, so yeah...
How hard can it be to come up with a UI? They've been using that excuse sinse launch! Not even a hint that it will be in 5.2
Why not just have the roll of each boss justified by clicking a little icon representing which class you wish to roll for? So, today on each boss we either see a received gold or received loot from the bosses loot table, then we see an additional roll or don't roll button if we have a golden coin. Instead of seeing either of these things we would see two rolls if we have a golden coin, the second roll would have an X in the top right to pass, and both rolls would have 2 or 3 icons depending on how many different roles the class can play.
Maybe annoying with druids having 4 roles, or perhaps primary dps only having 1 but it's better than people queuing heal and just dps the entire LFR. The icons could be the same as in the talent trees page, very familiar and easy to acknowledge.
Blizzard has basically done a loot overhaul with this new system in LFR/sha, they might as well go the whole nine yards and make it feel and look different. (and better)
OR even simpler, how about adding an >arrow to the set Role in raid, and just have each possible role for for the class there.
So something like:
Set Role >>> Dps/Heals/Tank
(check tank, check heals)
This I believe is what Blizzard is wanting to steer clear from with the extra click I guess, but only have to do it with a raid wide role check in sha, or just once in LFR. (or perhaps give the option to switch it per boss and just have it as a sub menu when you are setting your own role via right clicking your portrait)
There's 2 great ideas right there Blizz, they are all yours I don't need them! Anything to make lfr less of a pain for people . My luck in lfr hasn't been that bad but I don't really enjoy the system, and more player interactions is fun even with just the UI.
T-Rex just looks fucking ridiculous.
And not in a good way.