Not really one too complain but first they nerf D Stance now it doesn't even heal while stunned?
Not sure why after 8 years I still try and play this class... nerf nerf nerf nerf nerf.
With those changes, Im not even bothering to play my warrior in pvp anymore. Dmg of warriors outside of all cds stacked is absolutely ridicolous, while DKs pump out 80-100k obliterate crits easily with Pillar of frost (which is 1 Minute CD) on a regular basis and have even almost more mobility now if you count the higher run speed + double grip + root/kick immunity with AMS / pillar (not including 1 min ranged blank silence, hi pre nerf heroic throw).
Hi fury pve.
Warrior QQ is priceless. Warriors will still be very much viable in 3s, its just that, we wont have 30 warrior teams in the top 50 anymore. Booohooo.
Shit plate should reduce spell damage then. At least ppl would have something to QQ about And You got plate argument would be valid.
Geme smtn 2 kielllllll.
Yeah why not, in Diablo 3 armor reduces all damage taken...
Time to bring WotLK Blood Craze back ! (with number tweaks?)
The problem with the stances is that they arent different enough. Heres what you do, buff HS to hit like slam as you have suggested, make slam cost less rage or something for the pve'ers I dunno. Anyway you make D-stance 15% and increase healing recieved by 20% but make HS only usable in battle stance. Therefore theres actual reason to be in battle, it will significantly affect our damage. BUT defensive stance is a great defensive tool thats not 25% OP. Make stances have a point?!? What is this non-sense??
Second wind being brought down to their level instead of the others being brought up to the level second wind was at (which was fine from the beginning) is gutting warriors HARD.
We are once again seeing the clunkiness of warrior damage being spread over so many different abilities. Either heroic strike or slam need to be completely removed OR the warrior gcd should be reduced to 1 second. Warriors have to use 4 different abilities on a 1.5 second gcd to get the same damage output as other classes do with 2-3 abilities and/or with a 1 second gcd.
---------- Post added 2013-01-18 at 06:25 AM ----------
Last edited by Flaks; 2013-01-18 at 06:25 AM.
Originally Posted by High Overlord Saurfangi7-860 @2.8GHz | Radeon HD 7770 | 8GB DDR3-1333MHz | Corsair CX 430W |
You must not realize how hard it is to kill a warrior with >30% health with shield wall up nowadays. Warriors have sooooo many defensive CD's as a DPS its almost not fair. Warriors have too much utility imho. You can fear, disarm, stun on a 20sec CD, warbringer stun...i mean the list goes on. Im a Ret Pally and Im telling you now Pallies are tunneled way more than arms/fury warrior in arena. Once we pop our dispellable bubble we're done for. As a gimmick "off-healer" spec, with the nerf to pvp power healing for hybrid classes we cant even do our "niche" well.
You gotta stop and smell the roses and realize you have it alot better than all the other melee classes
---------- Post added 2013-01-18 at 09:59 AM ----------
---------- Post added 2013-01-18 at 10:09 AM ----------
1. Defensive stance (only Warriors/Dks have a perma Dmg reduction stance)
4. Shield wall (best melee class defensive Cd)
5. Spell Reflect
Stop and realize that Warriors are better off than all other melee classes and be happy you aren't a Ret Pally right now.
---------- Post added 2013-01-18 at 10:19 AM ----------
1. Arms/Fury warriors should not be able to tank damage by switching to D-Stance
2. Frost/Unholy Dks should not be able to Tank Damage by switching to Blood Presence
3. Feral druids should not be able to switch to bear form to tank damage
Im a Ret Pally and we lost our tanking Aura and we're focused almost instantly esp. after we've popped our dispellable bubble...unless they bring that back they should take away everyone else....that's called BALANCE
---------- Post added 2013-01-18 at 10:27 AM ----------
---------- Post added 2013-01-18 at 10:31 AM ----------
Ellmist: Keep in mind that Disarm can be parried and dodged. Would you like a CC with 1 min cooldown like that, what cannot be used situationally at best most of the time if the target is not already stunned/feared or you being behind them? Just pointing this out, as when you take out warrior's stuns, realistically they got nothing else offensive cc to hit than a fear every 1.5 mins.
Shield wall is still decent, but Paladins do have bubble. Both are being used on the same situations, although you can still die inside wall if you get too low during a stun or something. Paladins bubble can be swiped out too, but still I'd take bubble anytime over shield wall, what makes me use stupid weapon switch macros. Same for spell reflect, Although it does have it's moments DK's still got some fun stuff too, like the spell copying.
Defensive Stance is very strong, but "soon" it won't be, so just hold your horses until next patch. Then you can faceroll over a warrior anytime.
Last edited by Kankipappa; 2013-01-18 at 04:35 PM.