Originally Posted by High Overlord Saurfangi7-860 @2.8GHz | Radeon HD 7770 | 8GB DDR3-1333MHz | Corsair CX 430W |
maybe its because of the gear on the ptr, everyone has malevolent pvp, but their damage on ptr is way higher than it should be. this is from a mistweaver perspective, i wouldnt say MW is Fotm, but it is very good. i havn't really seen too much from ww monks on ptr yet :\ i dont like the spec my self so havn't tried it.
and i dont know so much about the rogue class which isn't helping, but they never gave me this much trouble before.
---------- Post added 2013-01-07 at 12:14 AM ----------
its still early ion the ptr though, maybe will just take a while to get use to the rogue changes :\
---------- Post added 2013-01-07 at 01:44 AM ----------
so i just made a rogue on ptr, never played a rogue at 90 before, and dont know that much about the class, so my gems / talents are probably wrong, but getting 80k ambush and 40-50k backstab crits (crits often) against most players unless they have some sort of defensive buff up. damage does indeed seem very high from playing one, but i die very easy, unless the rogue has a healer sitting behind them, they go down very fast. not sure if its just me been playing them badly but i noticed most the other rogues went down pretty quick when attacked, but i really think the damage needs to be toned down a little bit. not done arena yet, this is just from BGs and im picking people off and dropping them like flies.
i need a new signature, someone say something dumb/funny so you can appear here !
I guess time will tell tho...
Ragsmuena (Broxigar US - PVP) accepting duel as WW with Twin Glaives to show you that it is not RoP that changed everything.
Yes RoP might be OP at some situation, but all that is needed is peels. People are failing to realise that:
-TeB is the main source of damage increase.
-Paralysis at 20 yards range means setting up combo is easier and Pally can no longer BoF Light's Speed run.
-Chi Wave heals for twice as much no Chi Cost
The only thing that is broken about RoP is that it has no DR and is untrinketable. It is exceptionally strong against caster but as a melee you have no rights to QQ about it because you can still negate most of it's effect. Leap out, Vanish, Counter Disarm, Disengage, Trap, Roll out/Paralysis.
We are stronger now because we have more survivability and our burst is well... more like a burst. If Blizzard wants to nerf, nerf the right thing. Nerf TeB.
How are hunters doing in the PTR?
Wow <3 Korra<3 Giants<3
I actually want another S5 dk, please implement the 5.2 monks... PLEASE!!
Love how all these monks are defending this crap, welcome to the intelligence of a player base who wants an "i win button" so they can tunnel their opponent to oblivion without being countered.
Stop being the person who does nothing but QQ and try to come out with creative ways to overcome things.
The matter of fact is even if RoP was given to Live it will not make Monks OP. It is because of the implementation of all of them which made us OP. To use Chi Wave on CD is not only damage but effective healing of minimum 40k every 15 seconds. A damage buff that got buffed from 20% to potentially 60% which has almost 70% uptime. A range CC which can also act as an interrupt every 15 seconds. Not having to be apprehensive towards Chi pooling for Tiger's Lust and Touch of Karma. Capable of trinket-ing double stun/fears and use it for pursuing.
Cry all you want. But when the real thing happens you'd be more WTF why did the RSK crit for 100k BOk for 70k FoF ticking for 75k with 60k Melee swings than a mere Ring of Peace
Last edited by SnorlaxJeng; 2013-01-07 at 07:08 AM. Reason: Making people realise that TeB is more OP than RoP at current state.
Currently on live, Monks are somewhere in the gutter, because we bring nothing to the table that another melee can't bring and arguably do better.
Rogues have smoke bomb. (It's a whole different debate on they need buffs or not, I agree with some of the buffs)
DK's have better sustained DMG but slightly worse survivability.
Warriors creams us all.
Ferals (surprised no one mentioned them yet, getting nerfed tho).
Enh Shaman (needs love).
Besides our Touch of Karma, if you tunnel a monk when it's over = GG.
All the buffs Monks recieved are something that should've been baseline from the start, but I can imagine how RoP will be slightly OP, but it will still seperate the good from the bads.
Last edited by Yorocha; 2013-01-07 at 10:37 AM. Reason: RoP
They aren't OP. Just bads that had them as a free kill now have to actually LEARN how to counter them.
Finally viable is a good thing.
Discussing imbalance with the class in question is dead from the get go. I never learn. Ill unsubscribe to this thread now because its
just frustrating to see arguments from people who actually know stuff about this game just bounce of the wall that is the users in this thread.
Good luck and have fun being op for the next season i guess.
Merely crying for Ring of Peace being nerfed doesn't solve the OP problem, cause people will just substitute it with Leg Sweep and pressure people more with the insane Tigereye Brew damage increase.
Also @ Teriz
Rogues ST is OP not really because of the auto attack, yeah maybe it needs alittle damage tweak reduction as far as my observation, it should not benefit from extra Combo point generation and application of poison. Mainly the poison application is the culprit in why it is OP.
---------- Post added 2013-01-07 at 01:52 PM ----------
I'm using Leg Sweep on ptr for my second WW spec, in most cases, it's all you really need, if the condition warrants it, you pop the cap open on Tigereye Brew and send the message home to your opponent. Solid post SnorlaxJeng.
Judge a man not by the gleam of his sword, but by the dents in his shield.