My impression is due to creating an overarching villain in Star CraftII akin to the old gods then it could very well be a star craft MMO. If in Heart of the Swarm the story explains how the Zerg develop an individualistic nature (instead of being mindless puppets of the hive) then I would say thats a key part of Titan becoming a Starcraft MMO with 3 factions instead of wows 2 factions. If you see more Kerigan like Zerg operatives being created in Heart of the swarm then I would say that this is the telling story arc that explains how a player could play as a zerg rather than a mindless killing machine.

MMO-Champion
Reply With Quote





