But ye, it's rare that you'd ever get over 500-600k vengeance (that's the HP lvs on regular tanks now, isn't it?), I always felt that letting vengeance to stack without a cap will bring problems and ridicullus situations, what's more reducing possible boss mechanics (no Chimaeron like fight, due to how vengeance can be cheesed).. It's a band-aid that should be there from the very beginning of this mechanic IMHO...
Also I'm sad that it had to go to such ridicullus situation as lv 80 soloing Stone Guards or even Elegon for Blizz to notice that there is a problem. Something many of us were saying during the beta >.<'
Still could use a better fix, if it's even possible. But hey, get mad at me if you want.
On the plus side, this is amazing for vengeance trackers - Finally a maximum we can use to track with a progress bar instead of a number.
Edit: omg, my bad. Ty, Shaoshi
Last edited by mavr; 2013-01-08 at 12:40 PM.
Faruz has around 50% haste so it makes sense why the sacred shield absorbs acted the way they did. This paladins raw stats are just amazing all around. Seems a lot of people are angry about the kills in this thread but I rather enjoyed seeing elegon die to a level 80.
Well i guess that will make my weekly LK25HC solo take quite a lot of more time.
I didn't bother with BIS for my twink, so she's 97k Hp / 132k in ICC...
Assuming 120k vengeance soloing will still be possible with near 100% damage reduction thats up nearly always.
(and 120k veng sacred shield giving enough of a puffer still)
Orbs in phase 2 will be annoying though given the capped vengeance when they won't just die to a consecration tick.
This is fucking ridicolous. Because some stupid people choose to exploit a bug, the real tanks who do current content are screwed over. Yes on windlord hc and empress hc phase 2 you do geto 1 mln vengeance. Stupid community and stupid blizzard making stupid band-aid.
Make them GFed but I hope they leave them as they are on toons who got it. 84s get full MoP gear too. And they won't fix? Scaling is good there too.
I wish they could fix resilience scaling at 70 instead of wasting time and energy on 80s
---------- Post added 2013-01-08 at 02:06 PM ----------
your pointless yapping isn't doing anything
As always, if you want shit fixed, expose it. Same with all the things reported in MoP beta that was still ready and avilable during 5.0 progress
Just look at the whole hex crash exploits in planetside 2.