"Polearms cannot be transmogrified into other two handed weapons." FML
Ive wanted to use polearms for my DK for ages, but noooooo ><
"Polearms cannot be transmogrified into other two handed weapons." FML
Ive wanted to use polearms for my DK for ages, but noooooo ><
No staff to polearm? LAME, was banking on having my monk looking cool! D:
What about off hand weapons that aren't fists (maimgor's bite etc.), are they one hand now as well?As part of the the transmogrification changes being implemented in Patch 5.2, almost every Main Hand weapon was converted to a One Hand weapon.
I seriously feel like quitting WoW because Blizzard can not fix classes for shit. They are not fixing obvious things for more money, weak. Also make Mages less boring, we got jack shit this expansion you just changed the class more and it ends up the exact same -_-
also
they just admitted to making classes OP, fuck you blizzard you seedy bastards >_>I feel as though your team has lost touch. You have nerfed my class every patch since MoP release. How fun do you think thatis
Probably not fun for you. That's understandable. Probably more fun for the players trying to compete with an OP class though.
Last edited by Aizele; 2013-01-06 at 12:50 PM.
Last edited by dotSeed; 2013-01-06 at 01:04 PM.
I'm in the "I don't have an obnoxiously large signature" club.
Come back down to Earth. With how many abilities each class has and with how many classes we have it's impressive just how balanced this game is. And never have they ever claimed they haven't had classes unbalanced, you're either insane or just don't care about lying your ass off.
You dare claim Blizzard has never admitted to an overpowered class? Wake the hell up.
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Funny how they dont mention DK ==> dk's will be OP.
As for the warlock commentary ==> just prooves how lazy they are in fixing things. I bet if they are nerfing things, they do a game of darts with numbers on it. Damn here you go 20% nerve for gosac destro. Oops another 20% for Blood fear, woops a 30... lets raise bf with 30 sec.
Compare destro healing with affl healing, its doubled and its instant with destro.
Blizzard needs to hire some better class-specific developpers.
And for the transmog changes: making blade of wizardry will drop the value of teebu's blazing longsword... FU
Last edited by Tronux; 2013-01-06 at 01:09 PM.
Also a fucking shame polearms will still never be seen. I blame fury warrior animations.
I don't think you'd get fully upgraded unless maybe you stayed on one difficulty level the whole tier. A bigger reason might be to keep people from hoarding up to the VP cap prior to the patch, for two reasons. First it "forces" you to have to get to the cap in the weeks leading up to the patch, and second, if you're saving VP, you aren't spending it on upgrading your current gear, which is supposed to be the method they use to make content easier. Having the upgrades at the start would cause people to, to some degree, "give up" on the current tier to prep for the next tier.
It's very obvious that BLizzard does not quite know what to do with lvl upgrade system atm. It has its bonuses. But it also has very serious downfalls that dmg the stability and balance of the game. THere is an obvious flaw in the system that Blizzard should have discovered much sooner.
I have thought about it alot how the system can be changed to benefit the game more so than it does now. I havn't found any real solution but probably the best one would be to have it be based on Justice and honor rather than on valor and conquest. It would also need to have limitation on how many items can be upgraded. 4 should be max and with Blizzard's plan to bring in additional content faster - they should be able to add new gear with rep and current story around the prince to still offer players new gear for valor and conquest upgrades.
The real problem with WOW at this point is how bad the daily quest system in the game really is. Looking at other games like RIFT for example - they have multiple effective systems that rewards players for taking part in like instant adventures and closing rifts. BLizzard doesn't have any such system and are instead forced to focus on only dailies for reward system.
---------- Post added 2013-01-06 at 01:46 PM ----------
The biggest issue with the ilvl upgrade system is that it creates huge gaps between the playerbase - both in PVE and PVP. The system does work as catch up mechanic in PVE. But at the same time it also gives players that finish the content fastest the chance to upgrade their entire gear before everyone else for future content. That means the next Tier needs to be overtuned even higher for rest of the player base and creating huge ilvl inflation that can only be corrected with direct nerfs to the content later on.
In PVP.. the ilvl upgrade system does not work as catch up mechanic at all. It creates bigger divides than ever before. With the current system where higher ranks get more Conquest points - they upgrade faster leaving others falling futher and further behind. We know that GC says they want PVP to be about gear - but the current system will lead to very serious issues for long term balance in PVP.
The KEY to making ilvl system work as a catch up mechanic is that best gear in the game (heroic raiding gear and best PVP gear can NOT be upgraded - or at least very limited compared to other gear. BLizzard just needs to create a new way for raiders and PVPers to dump their extra valor and conquest points into when they have finished getting the very best gear availabe for every season and raid tier. Better looking gear is one idea - Extra mounts and rewards for alts is another.
IF BLizzard really created this system as a catch up system - then they need to limit the upgrades on best gear. And Blizzard said this was considered to be a catch up mechanic more than anything else. Lets see if they will back up their words with real actions. Personally - I doubt it very much.
Last edited by Duster505; 2013-01-06 at 02:01 PM.
so much for me wanting to transmog hellreaver((
Last edited by Endus; Today at 10:40 PM. Reason: Editing to change questionable phrasing to adorable puppies
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*if you predict everyone will be complaining about Shadow, are you also implying that the buffs are too much?
I just meant there are no real nerfs for them in 5.2 yet and we suspect they're flying under the radar at the moment.*
Lol, just cause they seemed to constantly fly under the blizz radar for years when it came to buffing classes, does not mean that players(especially mages, hunters and warriors...our pansy "we want it all just for us"-kids) would not cry out loud if shadows should EVER look like they could become overpowered(or even just on the same level).
Last edited by Pacster; 2013-01-06 at 02:29 PM.
other than the transmog stuff that sounds cool the rest of this patch sounds ugly. Having to pay an arm and a leg just to get heirloom gear to 85 more nerfs on the way for mages. I enjoyed playing fire until the numbers just werent there and forced me to go arcane. arg
Alright it's official they are freaking clueless about the problems Holy priests face in PvE (hint: chakra). But as usual they think all is fine, also, the dude who said priest T15 looks great needs to get his eyes checked out.
the upgrading system is fine this is exactly how they did it at launch so it should feel the same for the majority of you you wont even have finished with the raid before 5.3 comes out so by the time it does you should have plenty of time to upgrade all your gear before 5.4
Ok reading Ghostcrawlers tweets here I am terrible confused, is he saying no upgrading at all in 5.2 even for 5.1 gear or just no upgrading on 5.2 gear only?
I feel like the only people who really complain about their classes being nerfed are pvp meatheads who dont play their class well, and are sad they are no longer the FOTM.