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  1. #141
    Quote Originally Posted by Gheld View Post
    Virtual Reality MMO Ultimate realistic experience, just 10 billion dollars, and 30 dollars per second to enjoy the experience.

    Swinging a bamboo practise sword around with your friends in real life and utilizing your imagination: Practically free.

    My lack of imagination says yes, but the market forces say no.
    Nah, they'd subsidize it and then get you with micro-transactions
    "There is good and evil in this world; we must find the black and white in the gray."

  2. #142
    Can see soooo much good and bad with these.

    Good:
    The porn would be epic, even for the people with the truly sick and twisted fetishes without ever hurting anyone. For me, it would be a lot of Asians and a few Blacks and Red Heads.

    The games would be equally epic from the sports games down to fighting, hunting and especially the RPGs. For me, I would have fun being a druid in WoW VMMORPG as well as Skyrim and the Ghost Recon and Unreal games would be a blast as would the old Metal Gear Solid Snake Eater and so many other games where I could literally hunt and stalk my prey.

    Military training would be literally 100% like the real thing up until the point of death as with virtually any major job that requires training for safety, assuming it isn't automated away which it probably will be.

    Bad:
    Could be used to effectively capture and torture people with no hope of fighting back or trap them in a world of your own design and possibly use it to trick people into giving up information they would never willingly give up. Great for interrogations though when they don't even realize they are still there and attempt to go about their routine.


    Both good and bad: Prison systems utilizing it would be pretty well escape proof and perfectly safe while the prisoners are forced to serve our their time and nothing they can do will endanger anyone or allow them to break the rules.


    This technology, if/when implemented, will have make great positive and negative uses, unfortunately it will probably be used for all of them.

  3. #143
    That is what I think about the video games : VRMMO's are their future! I just hope I can play them before anything REALLY BAD happen like a nightmarish 2 years of forced playing for survival...

  4. #144
    It's not only possible, but regardless of what you may be aware of, is being funded and researched by the American government (possibly others as well I don't know). While it is not at all true virtual reality at this point, high level military personnel are often trained using soft VR. There was a show about in on the Military channel not between 5-7 years ago. Knowing that our technology is getting better and better, and that the government (again at least in the US) has technology much superior to what they let us know of, it wouldn't be surprising to me if these soft VR training programs are getting closer and closer to the real deal.

    Of course, how close they are to true VR is debatable, and I don't think that anyone would seriously think we have true and complete VR. However, the possibility is there, and is quite likely. How it relates to gaming though is more difficult to predict. I would hope that the last industry to have it would be the video game industry, as they are probably the last that truly needs the technology. Where as the medical, military, and teaching fields could make so much more use out of it. In the end it all depends on who funds it publicly, and whether or not once it is successful if they sell it out to the government for big money, or actually release it.

  5. #145
    Pandaren Monk rederoin's Avatar
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    I hope so, I could finally realize my dreams of playing as a little girl bard in a VRMMORPG.

  6. #146
    Banned Trassk's Avatar
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    Until they invent a way to make VR something that doesn't f**k up your head from playing it for long periods, I don't see anything good from making it a reality. ,

    Sitting around with headgear on with your ears, eyes and nose tapped into a machine, doing so for hours on end each day will cause more health risks then being sat at a monitor all day.

  7. #147
    Sure. In the future we'll have harnessed quantum computing to its full potential! So it should be a breeze.

    In our lifetime, however? Well, better get to work on shutting down human aging.
    If you're reading this signature, I hope you're having a nice day.

  8. #148
    I've heard about the Rift, but how it work?

  9. #149
    Quote Originally Posted by Xander925 View Post
    That is what I think about the video games : VRMMO's are their future! I just hope I can play them before anything REALLY BAD happen like a nightmarish 2 years of forced playing for survival...
    In-game death would almost assuredly not cause real-life death, but to quote Gabriel Iglesias, "God bless me, that's exactly how I want to go."
    I'd rather die doing what I love AND helping others to get their lives back than just be wired up for weeks in a hospital and die of some obscure medical cause.

  10. #150
    High Overlord Daethz's Avatar
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    Don't think it will be possible untill we learn more about the brain and how to interact with it.
    For virtual reality we would literally need to feed our senses fake information.

  11. #151
    Keyboard Turner
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    Quote Originally Posted by Kirito1103 View Post
    Guys, and the rare chance of girls, the technology of this game and the hazards of inventing said tech is only one major stepping stone along the path to making a VRMMORPG like what Sword Art Online is.

    But the tech leap isn't the biggest problem.

    The biggest problem is ethics boards.

    For the gamer inside SAO it would be an amazing experience, the joy and rush of physical combat being just one part. But its what happens when one gets out of the game that would cause any ethics board to immediately reject the game. You see, when a person plays a video game they gain a small sense of what their character feels, and their anger towards the villains and all, but were you to actually to experience that feeling for yourself it would be almost as strong as your hatred for the guy who sits in the corner of your class (supposing many of you are students or have been) and makes those stupid comments which make you want to drive their head through a brick wall. Yet in the game driving the villains head through the wall is totally acceptable, or PKing that annoying git.

    Unfortunately, as many psychology students know, the human body undergoes a certain blending effect with everything it comes into contact with. You dress to suit the norm, you sleep at night because that's when everyone else is sleeping. It's sort of like peer pressure. However the longer you spend with the idea that it's okay to PK the more likely a person is going to actually kill in real life. This goes with super strength, indefinite breathing, immunity to fire or fall damage, and even matrix like jumping, as well. What you see is normal, as you are doing these things.

    The line between what is real, and what is not begins to blend. What you can do, and what you can't. And one day you screw up, say in game you have the top strength factor and you can stop a train by simply standing in front and punching it. You've done it in your game a million times. So when the train comes at you, you do the same thing.

    Turns out you weren't in game after all.

    Then there is something else, a problem that is almost as big as the blending one. I find a line from Inception perfectly encapsulates thus. "The dream has become their reality." And why shouldn't it? In Sword Art Online I am respected person, I'm stronger, faster and really popular. In the real world nobody even knows I exist so why should I sit behind a desk bored silly when I could be spending my time with people like me?
    Actually wouldn't common sense come into play?
    Granted for some the line of reality and game can be blurred, hell we're not even in a true dive system yet. But still there are others out there that have lost that ability to tell reality from games.

    Being that this is indeed the case, wouldn't the ethics board of stopped online gaming MMO's, or any online social media outlet by now?

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