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  1. #181
    The Lightbringer UnifiedDivide's Avatar
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    Quote Originally Posted by isadorr View Post
    They did cave and yes i think they are the,"Vocal," always whining wanting nerf's and wanting the same loot as everyone else. What happened to getting better to down a boss? Recruiting good players instead of the people you know are bad and shouldn't be anywhere near a raid but they someone's friend or gf,wife,husband, etc. Most of the people who can't clear without nerfs and easy bosses put themselves in that position by who they play with.

    We had progression done and i went to another server with a fresh toon I had just made. I asked him about the guild and he said they were real good dps and great heals, so I thought i wouldn't mind helping. The first raid, dps was horrible and so were the heals. He always raided with the same people so he never knew how bad they were or that he was playing badly. I fixed his toon and showed him the right stats, reforge and then recruited some better player's I knew and we cleared heroic DS with 15% nerf.
    What you're basically saying is that people shouldn't play with friends if they are rubbish at the game. Maybe they didn't down bosses but, I've been in raids (many years ago) where we managed all of one boss and then constantly wiped before. Guess what, we had immense fun doing so. In large part, thanks to things like Mumble, Skype, Vent and TS. You don't have to be some uber epic player to have fun.

    And it is the vocal minority that cry out for the nerfs. Don't label everyone that way just because you like to generalise.

    Rarely updated...

  2. #182
    Quote Originally Posted by Descolada View Post
    My point was that majority of WoW subscribers will not clear heroic raid content, and that is as it should be. I am hoping that HM nerfs in DS only happened because they were hemmoraging subs and needed to keep people playing until MoP.
    That would be nice if they didn't nerf as much but they already have to nerf elegon because people couldn't get past that boss. Heroic bosses have already been nerfed but anymore, that is what blizzard does, design decent content then nerf it.

    ---------- Post added 2013-01-07 at 10:16 PM ----------

    Quote Originally Posted by UnifiedDivide View Post
    What you're basically saying is that people shouldn't play with friends if they are rubbish at the game. Maybe they didn't down bosses but, I've been in raids (many years ago) where we managed all of one boss and then constantly wiped before. Guess what, we had immense fun doing so. In large part, thanks to things like Mumble, Skype, Vent and TS. You don't have to be some uber epic player to have fun.

    And it is the vocal minority that cry out for the nerfs. Don't label everyone that way just because you like to generalise.
    i don't care who you raid with or what you do but the problem lies in people playing with bad players expecting to clear heroic content. I am all for people playing with friends and all that but I am against people expecting the same loot as everyone else while playing with people who are very bad. if you want to play with friends and have a good time then great but it also sounds like you don't expect to clear everything which is how it should be.

    If you want to progress you play with others who want the same. If you play with friends and you know you probably wont clear much but have a good time then that is what you enjoy. You aren't expecting to clear content and get a lot of gear each week but to hang with friends and have a laugh. Nothing wrong with that.

  3. #183
    There is a difference between content and good content. The game has absolute zero depth to it anymore. Simple, shallow, hollow.

    *~To change one's life: Start immediately. Do it flamboyantly.~*

  4. #184
    Quote Originally Posted by isadorr View Post
    That would be nice if they didn't nerf as much but they already have to nerf elegon because people couldn't get past that boss. Heroic bosses have already been nerfed but anymore, that is what blizzard does, design decent content then nerf it.
    I find that there are people that get pleasure in downing bosses, and it is enough that THEY know they got it down pre-nerf. They do not need exclsuivity for the game to feel fun.

    Then there are those who CAN'T STAND that Blizzard slowly nerfs content over time, and that it is not enough that they did the content pre-nerf. They need something (mount, title, etc.) that makes them publicly different (aka special).

    I killed Elegon pre-nerf, and I could really care less how easy they make it. It is enough for me to know I did it when I did it. How about you?

  5. #185
    Quote Originally Posted by muchtoohigh View Post
    There is a difference between content and good content. The game has absolute zero depth to it anymore. Simple, shallow, hollow.
    Perfectly subjective opinion. I think a lot of the MoP content is superior to previous expansions. Much more depth than TBC had. Raids are much more engaging. More fun things to do. More overall enjoyment for me. To each their own.

  6. #186
    Quote Originally Posted by Descolada View Post
    I find that there are people that get pleasure in downing bosses, and it is enough that THEY know they got it down pre-nerf. They do not need exclsuivity for the game to feel fun.

    Then there are those who CAN'T STAND that Blizzard slowly nerfs content over time, and that it is not enough that they did the content pre-nerf. They need something (mount, title, etc.) that makes them publicly different (aka special).

    I killed Elegon pre-nerf, and I could really care less how easy they make it. It is enough for me to know I did it when I did it. How about you?
    So any motivation to get better is answered with nerf's coming every tier. Why get better when you know they will nerf it down? I think that is part of the reason that player base has a lower talent level than before. Imo people got better because things weren't nerfed or weren't nerfed as fast making people get better or look to see where the weak link was in the raid. It seems that guilds just go along getting the 5-6 bosses a week waiting for nerfs or at least that is what i have experienced trying to help some friends with progression.

  7. #187
    Mechagnome
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    There's more to do now, then there was in BC. Yet, there's something that is never brought up and only a few people tend to bring it up occasionally. What I'm talking about is the social impact. That's what keeps a game alive. I see some areas it's being replenished forcefully like, Goldshire. Some guilds will always have the lively hood, while other guilds die out slowly. The game has too much to do (which is okay), but socialism really isn't there. I wont blame it on one thing, but most people are playing the solo game nowadays anyhow. That doesn't mean the game has died off yet, but it is rotting.

  8. #188
    Wasn't 5.1 intended to be one of the smaller, "filler" patches that they discussed would appear between raid tiers?

  9. #189
    I judge the game on PvE content and PvE content alone...doing dailies and pet battles is nothing something I call worth the time.

  10. #190
    Quote Originally Posted by isadorr View Post
    Imo people got better because things weren't nerfed or weren't nerfed as fast making people get better or look to see where the weak link was in the raid. It seems that guilds just go along getting the 5-6 bosses a week waiting for nerfs
    Probably some truth in that. It's why I started working so hard to get better years ago. I am more bothered by the little things that used to be a total PITA, but they took them away due to quality of life. Like lockpicking skill. Training that SUUUUCKED, but it made sense... training a skill meant you had to do something.

    I think they took a lot of little time sinks out of the game, and many of them were things that gave the game depth.

  11. #191
    Quote Originally Posted by Jenny12 View Post
    I really think there should be a new forum rule to never post another WoW is dead or dying thread. Because I don't really want to put up with this until the next expansion again.
    why do you click on it to read and comment then?
    obviously it gets your attention

  12. #192
    Herald of the Titans starkey's Avatar
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    Tich -US is alive and kicking still
    You are lying! I never hit you! YOU ARE TEARING ME APART, LISA!

  13. #193
    For me and my house:
    My husband and I are just burned out right now. We've raided since Kara and just haven't been in the "raiding mood" since the end of Cata. I *love* to level and I'm having more fun leveling alts than doing dailies, farms, instances, raids on my main.
    My husband and I are spending more time out of the game and catching up on TV shows, playing Skylanders with our kids and letting our kids play WoW.

    We still love WoW but after 7 years of playing we just need some time off. A lot of people in our guild feel the same. They haven't quit just taking some time off or popping in for an hour or so then logging off.

  14. #194
    Also, remember that while yes, for sure the oldest players are by and large beginning to burn out, WoW has had several times more players stop playing it than are currently playing it. That means that there are far more 'new' players then there are old players.

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  15. #195
    Quote Originally Posted by Jaylock View Post
    Content is now less varied, and comes out slower than before, and they call major content patches (5.1) content. Not much content there if you ask me.
    OK this is the bit I really do not understand, or you have very very short term memory (or this is just another Jaylock thread).

    In 4.1 I did raiding on my main and smashed my face into ZA/ZG to get to Valor cap.

    On my warlock alt I smashed my face into ZA/ZG until I could not keep the vomit in any more to get to Valor cap.

    And you really really think that there is LESS to do in 5.1 than in 4.1?

    Are you high?

    I log on each day and I am almost overwhelmed with choice for what to do.

    Sure you might be able to say you don't like the content, but content is now less varied?

    Challenge Modes are great.

    I really like Scenarios.

    LFR for alts is great.

    I really like the fact you gain valor from Dailies.

    Not once in MoP have I smashed my face into dailies sometimes I do 1 set sometimes ./gasp I don't do dailies at all, this keeps it very "varied".

    Do I wish they would up the rate of Valor gain, sure I can 100% see that but "WoW is now less varied".

    Sorry don't get it at all.

  16. #196
    Quote Originally Posted by AlisonPrime View Post
    Cataclysm was by far the most alt friendly of all expansions as you did not need to do 5 LFRs and 13 Heroic Dungeons on every single character in order to cap out on your Valor Points every week as well as 45 Daily quests a day in order to get all the experience you needed for gear and rep.
    Good thing I don't have to do that in MoP, either.

    I max out VP for the week on one character by thursday. After that, VP is increased 50% on the others. On them, I get 675 VP from LFR. If I do 45 dailies for the lesser charms, that by itself will cap VP. No heroics or scenarios required.
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
    "Almost every time I have gotten to know a critic personally, they keep up with the criticism but lose the venom." -- Ghostcrawler

  17. #197
    The shine of the latest Xpac is gone, all the people who are still playing are the ones addicted to the grind. The ultra competitive raiders and pvpers are gone as they did their thing, the casuals are slowly leaving. All that is left are people who just enjoy grinding for gear for alts or what not.

    Until the next Xpac

  18. #198
    Titan Kangodo's Avatar
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    Quote Originally Posted by muchtoohigh View Post
    There is a difference between content and good content. The game has absolute zero depth to it anymore. Simple, shallow, hollow.
    Ooh God, after Jaylock, Shadee and Quras we get muchtoohigh! God help us all :')

    But you've been calling this since Cataclysm!
    1. I really don't see where the game is simple, shallow or hollow.
    2. I disagree about not having any depth to it.
    3. I really wonder why you are still so much on a WoW-forum? Isn't it clear that the direction you dislike is the one they are going to follow?

  19. #199
    Stood in the Fire
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    Hmm I was interested in this thread then saw it was Jaylock and my interest dwindled.

    Infracted. Please post constructively.
    Last edited by Rivelle; 2013-01-08 at 01:18 PM.
    http://us.battle.net/wow/en/characte...ckabear/simple

    Ideally no one has ever hit the level cap of the last expansion, looked at their dungeon blues, and thought "I win."

  20. #200
    Dreadlord vmagik's Avatar
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    WoW's fine,

    I still enjoy it but it's not the same game as it was when I started a rogue in vanilla... back then it was wonder, awe and a true social atmosphere per realm - now it's reforging, playing the optimal spec (because unholy isn't viable vs frost etc) and rollfacing through valor capping each week to get ilvl upgrades (which I don't even bother doing now)

    It's just not the same... CRZ/dungeon and raid finder/simcraft and damage meters have all changed the game into an addictive maths project rather than the social adventure it used to be.

    I'll play for years to come, I'm sure of it... but it's more out of a sense of being comfortable with the game and some of the people I still know vs jumping into something new and starting all over again.
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