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  1. #281
    Quote Originally Posted by BenBos View Post
    it is not because LOL is most played game on Xfire that LOL is most played game outside that tool.

    On the contrary:

    On a survey done by Nielsen a year ago ..., WOW was played 2 times more than LOL in the US.

    http://www.nielsen.com/us/en/insight...deo_games.html

    ----btw Nielsen is professionally known to do these studies scientifically around the world.


    Makes you think who OWNS Xfire doesn't it ?


    Yep , your first thought is right: the same group that publishes LOL...

    BTW: Did you know WOW- 32 bit ... is no longer tracked by Xfire since the middle of last year:

    I quote:

    "With the release of patch 5.04, all systems will now have the 64-bit executable for the game regardless of whether you use it or not. With the way we have the definition written, Xfire detects the 64-bit executable first, even on 32-bit systems. Because of this reason, anybody running a 32-bit OS, will need to manually detect wow.exe in order for Xfire to work with it."

    Although they claim they worked on it, the issue is still not resolved. Even 64 bit systems suffer, WOW is no longer detected in auto mode on Xfire.

    I quote: "UPDATE: It appears that the registry key change that I made in the last update on this game will not work on Vista/7 32-bit systems as Wow6432Node keys are present on these OSs. So the only way to get around this is to either manually detect wow.exe or to delete Wow-64.exe and run a game scan. Most systems running Vista/7 will have the ability to use DirectX 11 (depending on your video card), so you will still need to change your In-Game Renderer to D3D11 in order to get XIG to function. "

    I am running 64 bit Win 7 ... and WOW is not even tracked on this machine either...(at least not until last month, the time I stopped playing WOW for a bit).

    So far Xfire. Or how half of the video game industry is taken by the nose for the last 2 years total. You see Xfire is bought by the same Chinese group that distributes LOL in ... Asia. rather good joke really. You see 2 years ago - on acquiring Xfire - the LOL activity quadrapulled on Xfire (due to the Asian input).

    I can't stop laughing at these fools who downloaded LOL because it was number one on Xfire ... Well you should have known better really. Much telling that every time these LOL guys meet they don't even come to half of the BlizzCon esport participants...

    Well : you read it here first.


    I am VERY curious about the latest study coming from Nielsen (situation 2013) in this regard and will not hesitate to publish this scientific research in most gaming forums. As even a lackluster tool like Warcraft realms shows MORE activity in WOW than this time last year...



    32 million players play LOL monthly.

    http://www.forbes.com/sites/jasoneva...-call-of-duty/

    And yes, enthusiasm is for WoW is dwindling.....fast! Just look at these 1 - 1.5 hour long LFR queues and the sad state of raiding with only 1/2 the teams raiding this expac compared to Cata.
    Did you think we had forgotten? Did you think we had forgiven?

  2. #282
    Quote Originally Posted by Galaddriel View Post
    And yes, enthusiasm is for WoW is dwindling.....fast! Just look at these 1 - 1.5 hour long LFR queues and the sad state of raiding with only 1/2 the teams raiding this expac compared to Cata.
    LFR queue times are more a function of imbalance in roles queuing.
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
    "Almost every time I have gotten to know a critic personally, they keep up with the criticism but lose the venom." -- Ghostcrawler

  3. #283
    Long term players are likely "growing up" in that they either lack the time or the will to continue being a hamster on the treadmill, and younger gamers are finding themselves inundated with other choices to distract them from picking up WoW.

  4. #284
    I have a hard time believing out of 10 million players they can't scramble together a couple tanks and healers.

    Maybe they should forget x-realm and go x-region so we can play with the Chinese - that's where the players are I guess.
    Did you think we had forgotten? Did you think we had forgiven?

  5. #285
    Quote Originally Posted by Galaddriel View Post
    32 million players play LOL monthly.

    http://www.forbes.com/sites/jasoneva...-call-of-duty/

    And yes, enthusiasm is for WoW is dwindling.....fast! Just look at these 1 - 1.5 hour long LFR queues and the sad state of raiding with only 1/2 the teams raiding this expac compared to Cata.
    And a scientific survey done by Nielsen PROVED those LOL figures are simply made of thin air:

    Refrence: http://www.nielsen.com/us/en/insight...deo_games.html

    The difference is my link is a scientific study made in the US that shows WOW was being played more than DOUBLE than LOL.

    While the forbes internet article is just based on thin air and PR of LOL makers.


    ---- > Tell me how much brings in LOL on a yearly basis ?:

    For WOW that was 1.2 billion dollars per year (see Blizzard's financial Q reports).

    I bet you LOL is not even close to this revenue by a LONG shot.

    ---------- Post added 2013-01-08 at 06:47 PM ----------

    Quote Originally Posted by Galaddriel View Post
    I have a hard time believing out of 10 million players they can't scramble together a couple tanks and healers.

    Maybe they should forget x-realm and go x-region so we can play with the Chinese - that's where the players are I guess.
    There is a yearly revenue stream of 1.2 billion dollars per year for Blizzard.

    Last Quarter (summer time June-Sep) that was MORE than 360 million dollars on just 3 months... All time record since the existence of Blizzard btw

    Who knows perhaps is Blizzard into some illegal ... Columbian drug dealing ...

    BTW those are AUDITED and controlled revenue figures (by such "suspect" third parties as the Deutsche Bank).

    HiHi
    Last edited by BenBos; 2013-01-08 at 05:54 PM.

  6. #286
    Quote Originally Posted by BenBos View Post

    For WOW that was 1.2 billion dollars per year (see Blizzard's financial Q reports).
    And they still made people wait a year and then 8 months for new content? I can see why that makes some peoples enthusiasm dwindle.
    I'm a Forsaken. I kill firstborns while their mamas watch. I turn cities into salt. I even, when I feel like it, rip the souls from little girls, and from now till kingdom come, the only thing you can count on in your existence is never understanding why.

  7. #287
    Quote Originally Posted by Deadite View Post
    And they still made people wait a year and then 8 months for new content? I can see why that makes some peoples enthusiasm dwindle.
    You can ALWAYS join the free to play stuff down the road and have loading screens instead of seamless open worlds and various mount systems.

    The problem is that these free things actually promote the long term interest in the massive content of Azeroth, more than anyone even realises.

    The one with the money delivers in long term quality. The free to play new kids stumble over their own feet after launch.

    It has been like that for 7 years in a row.

    No wonder Wow haters are struggling these days ...

    2012 has come and gone and nothing in sight. Must be really depressing for them.
    Last edited by BenBos; 2013-01-08 at 06:05 PM.

  8. #288
    Quote Originally Posted by BenBos View Post
    You can ALWAYS join the free to play stuff down the road and have loading screens instead of seamless open worlds and various mount systems.
    So rather than wanting Blizzard to funnel their huge profits into the game i actually play you suggest i go and play some other game? Your devotion to Blizzard is so absolute you don't want them to add more stuff to the game faster?
    I'm a Forsaken. I kill firstborns while their mamas watch. I turn cities into salt. I even, when I feel like it, rip the souls from little girls, and from now till kingdom come, the only thing you can count on in your existence is never understanding why.

  9. #289
    Quote Originally Posted by Deadite View Post
    So rather than wanting Blizzard to funnel their huge profits into the game i actually play you suggest i go and play some other game? Your devotion to Blizzard is so absolute you don't want them to add more stuff to the game faster?
    I stopped playing WOW temporarely for 5 weeks now because I can't keep up with all the things they put extra in the game. So while I enjoy the much simpler Diablo 3 (no attunements or reputations and kids yelling gearscore !), I can only see a MASSIVE MoP content coming my way that actually buried my gaming needs. well over my head.

    I am not even interested in another MMORPG, because the only MMORPG everyone else plays for years is already WOW.

    Coming back to it in a few weeks time will fill my days endlessly. So content ? You mean the 110+ dungeons , the 80+ bracket BG's, the dozens of old and new Raids is too little ?

    Perhaps getting a life now and then would be a better solution.

    BUT ... I am not that guy that thinks "ME" is the center of the universe. So while I take a few weeks break and then play like a fool ... means nothing for the rest of the millions.

    Something most posters don't seem to understand really.

    Does anyone even remotely understands what 1.2 billion dollars revenue for just a software package even means ... ?

    10 million subsrcriptions (be that western fixed monthly or Asian cell phone like), I don't think anyone even can imagine that number for a PAID game ...
    Last edited by BenBos; 2013-01-08 at 06:17 PM.

  10. #290
    I find that over the last few years I've taken breaks and came back numerous times - it's just the nature of the MMO.

  11. #291
    Quote Originally Posted by Galaddriel View Post
    I have a hard time believing out of 10 million players they can't scramble together a couple tanks and healers.
    It's not the absolute number of tanks and/or healers, it's the ratio of tanks and/or healer to dps. If more dps are queuing than there are the other roles to handle them, the dps queues will grow and grow until people start bailing out.

    The other thing affecting queue times is the willingness of people to wait. Give people more to do while waiting, and the longer the queues will get.
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
    "Almost every time I have gotten to know a critic personally, they keep up with the criticism but lose the venom." -- Ghostcrawler

  12. #292
    The Insane det's Avatar
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    Everyone can only answer that on a personal level. Now if Blizzard releaded data about activity on every single day of the last 3000 days that ofc would give a more definite answer.

    I tell you this: When my activity gets less, it is not due to enthusiasm, it is due to RL issues. Family, work, vacation...
    Originally Posted by Blizzard Entertainment
    One cause is a cognitive bias called projection bias. Essentially living inside your own head your entire life makes it exceedingly difficult to understand how others do not also live your same life, think your same thoughts, and hold your same beliefs. In many cases it's quite frustrating to try to empathize and understand why you yourself may not be the center of the universe, which generally results in one 'acting out' in various ways.
    So, in short: the internet.

  13. #293
    Quote Originally Posted by Osmeric View Post
    It's not the absolute number of tanks and/or healers, it's the ratio of tanks and/or healer to dps. If more dps are queuing than there are the other roles to handle them, the dps queues will grow and grow until people start bailing out.

    The other thing affecting queue times is the willingness of people to wait. Give people more to do while waiting, and the longer the queues will get.
    it is indeed a dilemma that has nothing to do with an absolute player number. It is about MMORPG play as such these days.

    The modern internet play is having the game NOW instead of later.

    Do you know how long my waiting time is on my one server Diablo 3 to form a group in ANY quest or Act ? : 1 second.

    O N E second to play in a group. Actually it takes longer to log in than to wait. Having no gearscore, attunement, recount, reputation needs ... helps a LOT btw as does playing on just ONE server per continent.

    WOW will have to include these tools over time any how. But by then the rest of the MMORPG bunch will be long forgotten already.
    Last edited by BenBos; 2013-01-08 at 06:27 PM.

  14. #294
    I actually believe the opposite. By adding features like the pet battles and the LFR they are attracting a younger, more instant gratification crowd that should bring in a whole new generation into wow. So, maybe the interest is dwindling with older gamers - but i think wow's whole mindset with MoP was attracting their next batch of gamers.

  15. #295
    Quote Originally Posted by Jaylock View Post
    From my own personal experiences, it seems like many people I know who play WoW, or have played WoW just say the game is a hamster wheelhouse. In other words, they say that Blizzard keeps churning out content that is the "same as before." Also it seems like the people in the guild only raid because there is "nothing else to do to keep them busy."

    Nothing else to do to keep them busy? Yet this expansion has arguably more to do than any other expansion start with the exception of TBC. People call it burn out.

    Content is now less varied, and comes out slower than before, and they call major content patches (5.1) content. Not much content there if you ask me.

    Also another piece of evidence: Have you seen the server status lately when looking at sever lists? Most of the full servers are now medium to high, all the high servers are now low or medium, and medium servers are now low to non existant pops at peak times.

    Whats the deal? Is enthusiasm for the game in general just dwindling?
    I play the game since the begining and i can say for sure this is, besides vanilla, the expansion that kept me the most busy. There is just alot of stuff to do atleast untill u finish farming your reps.
    The problem is imo that we are chasing the same carrot (epic gear)for years now, and the carrot is just easier to reach in the last expansions.
    Personaly the most fun i had in MOP was collecting battle pets, completing my fishing and cooking achivements and doing solo runs of old content. Except for weekly runs in LFR i hardly ever raid anymore, altough i enjoyed being in a top 20 guild in TBC and WOTLK, raids just arent fun for me anymore and i enjoy being in a social guild with friends alot more nowadays.

    I guess as we grow old our prefferences change, i enjoy going out with friends more now, whereas i would spend all my free nights raiding in the past years.

    ---------- Post added 2013-01-08 at 06:56 PM ----------

    Quote Originally Posted by Kelathos View Post
    Long term players are likely "growing up" in that they either lack the time or the will to continue being a hamster on the treadmill, and younger gamers are finding themselves inundated with other choices to distract them from picking up WoW.
    Also this, well said!

  16. #296
    Banned But I Hate You All's Avatar
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    I been playing this game since bc. Quit in mop.......So yes I think the enthusiasm for WoW dwindling in older players

  17. #297
    Quote Originally Posted by Alastaircrawly View Post
    I been playing this game since bc. Quit in mop.......So yes I think the enthusiasm for WoW dwindling in older players
    Please do not assume to speak for me, I've played since early vanilla and still play.

  18. #298
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    Not seeing many friends dropping their subs. But it does seems like the amount of time they put in is far less. Run some dungeons, kill the sha of anger, do some dailies and logout. I think they are raiding less and are generally more casual with more alts.

    Still love the game. But I think its time for Blizz to adopt a 'develop the account and not the tune' attitude. The classes, specs and roles are just way too cool to just play a few.
    Operation Red Wing

  19. #299
    Pit Lord Bryntrollian's Avatar
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    Why pay a monthly subscription after you have already seen/ cleared all of the content available ?
    Synek - best rogue in the world
    Quote Originally Posted by Darsithis View Post
    I don't think I know what the acronym "tsg" is. It's not RBG's or Arena, random battlegrounds, or any form of dungeon or raid that I can think of. What does it mean?

  20. #300
    Quote Originally Posted by Shadee View Post
    Yup, most of the long term players have left.
    I think this is the most accurate sentiment. I played from Vanilla until the very end of Cataclysm. I realized at the end that I didn't really care much about the game anymore, I was just logging in and doing things by rote.

    I still follow my old guild's progress because I really liked that group of people and I had a hand in building the guild from the ground up. It's a 25 man raiding guild so they keep a pretty decent sized roster. As of right now, there are three people left that were there when the guild started and maybe another 3 who were around when I was. There's another 4 or 5 still that no longer play but still hang around the guild forums like I do.

    I have a small microcosm of the larger whole of WoW to see that people aren't sticking with the game anymore. The majority of people playing now are transient. They come, they stay a while, then they leave but there's always someone new to take their place. Take that for what you will, but the long-term Wow player is becoming a very small minority.

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