Well, we have until Sunday I think it is to decide who to kill off.
Formerly The Dwarf Lover (TDL)
I also think it is a waste of a day if we don't lynch - as town, it's the only way we can start taking out mafia... a no lynch only gives them more time to take ppl out and if we have multiple kill roles (likely in a 30psn game), then it is likely that we would put ourselves even more on the back foot if we no-lynched...
Do you guys normal push for CCs?
Cats are evil and friends of nothing.
Except dinner time, perhaps.
We don't normally have CC's... people are generally left on their own on that front (if they want).
Also agree that we should lynch someone. We don't know what the ratios are so it makes it hard but likely there are more than one faction with a night kill so some scum might die at night too.
Ignore this post.
Last edited by Greeney; 2013-01-08 at 09:22 PM. Reason: Nothing Important.
I would actually think only 2 NKs would be low as well considering the size of this game. I don't know what the ratio should actually be, so I'll leave that figuring to someone who knows more than I do about this game, but I think a minimum of 3 is much more likely than a minimum of 2.
We've got over 4 times the players, so I'm expecting at least 4NKs, plus the possibility for Bombs, PGOs, Insane Doctors, even Role Madness and so on.
And I'm off to bed.
EDIT: Sorry if metachat isn't allowed.
That's sort of what I was thinking as well, though I'm still under the impression that we will likely have 3-4 night kills rather than 2. Not that what I think matters, as we'll find out when the day ends anyways.
Of course, like you said, Fire, there could be more NKs than scum teams because of vigilantes, bombs, etc.
Thank you Lysah and Fire for explaining that for me.
Also, wth is metachat?
It's like your D&D character going "well, the composition of the enemy is likely to be lots of minions and a boss, because that's how I've seen them in other campaigns on other characters". Something like that.