Hi everyone,
I just picked up this game to play with a friend. We level together - she's a Sentinel and I'm a Shadow, level 17s.
I've read up as much as I can about crew skills, and have decided to forego crafting for now. I'm trying to not pick the same skills she did, so as to avoid having to fight for nodes out in the field. Right now I have bioanalysis, biochem and diplomacy, but am thinking of switching to scavenging, slicing and treasure hunting.
My friend has artifice, slicing and archaeology though. I know we can take turns for nodes in the field, but I would rather not do that. I was wondering if it's worth it to send companions out to gather slicing materials. The stuffs they bring back - are they worth more than the cost of sending them out, taking into account the possibility of failures? Or should I stick to bioanalysis instead of slicing? Or something else entirely?