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  1. #241
    No thanks, I'm not a sucker. My sub fees pay the employees salary who made this mount. I have already bought it, I'm not paying for it again. The sheep need to stop encouraging this crap. A fool parted with his money.

  2. #242
    Deleted
    Funny how the mounts you have to pay for, actually have crap looks.

  3. #243
    Looks like something blizz spent 5 min on to make

  4. #244
    Field Marshal Cuteness's Avatar
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    Buyable or non buyable the riding on sky monts r boring....

  5. #245
    Fluffy Kitten Zoma's Avatar
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    Definitely not buying this one. Heck, I probably wouldn't even chase it in game, and I'm a collector.

  6. #246
    Quote Originally Posted by Spellweaver View Post
    Mounts are acceptable to pay extra for because they don't give an advantage to players that decide to buy 'em. You can't replace it with ''anything and everything'' because that would include things that give an advantage, causing the game to become Pay2Win.
    So lets charge extra for everything that doesn't give your character a clear advantage over others then, I'm assuming you would be fine with that?

    Quote Originally Posted by Spellweaver View Post
    There's enough mounts in this game to get the 150 mounts achievement, without having to rely on luck.
    Sure there are, that doesn't change the fact that buying them gives an advantage when it comes to achieving it though.

    Quote Originally Posted by Shmiles View Post
    I think I post this most times a new mount comes out. Are you seriously complaining about a business making a profit from something that is incredibly successful? Do you complain when you pay too much for drinks on a night out, for cigarettes, for dinner at a restaurant?
    Yes I would if they charge way over the norm, which is what we're talking about here, especially as you as the customer don't have the option to take your character and head to the competition.

    Quote Originally Posted by Sidone View Post
    Don't really get why you complain about them selling a mount in their store even when WoW is subscription based.
    Your subscription does not warrant free stuff. You get content and the right to log in for your 12 euros or w/e it is. This is just extra on top of it. But you gotta pay for it.
    It isn't game breaking if you don't buy it.
    So you to are fine with being charged for secondary professions, use of the transmog feature, use of dummies, pet battles and so on, I mean it's not game breaking if you don't have access to those features either.

    Quote Originally Posted by Sidone View Post
    There's no difference between a f2p mmo who sells something cosmetic vs. a pay to play mmo who sells something cosmetic.
    There is a massive difference, the F2P MMO based their business model and survival on selling things in the shop, that's what pays the developers to keep developing the game, same as the subscription fee does for the P2P MMO.

    Quote Originally Posted by Sidone View Post
    MMO-Champ should disable commenting on some of their news imho.
    Yes lets censor views you don't like, that makes for a great forum community.

  7. #247
    That is one stupid looking mount haha!

  8. #248
    I barely even play but like this one enough that I might have to be a sucker and get it...

  9. #249
    It's the chinese unicorn and was based on the storys about the first giraffes brought from Africa. Like the german Wolpertinger it has very different variations about how it looks. This is the way Blizzard did an interpretation.
    Atoms are liars, they make up everything!

  10. #250
    Quote Originally Posted by Alyssa View Post
    Already said, half of what WoW brings in pays for all of Activision/Blizzard's development, so no, it doesn't go towards updates and maintenance, in fact it doesn't even go to more resources as Blizzard still after 8 years apparently struggles to find the right people to hire.

    <snip>

    Yes we would, and they would still make buckets of profit.

    As for the rest, it's mostly apart of the "but they are a business" defense which to be quite blunt, a load of crap.

    <snip>

    Not payed for WoW for years by now, so I did just that, that doesn't mean I can't have an opinion nor discussion on the subject.
    Okay then, citation needed for that first. I happen to know for a fact that MMO's are very expensive investments, so I'd like to see the reports you're reading on their distribution of finances just so I can see where you're coming from with this argument and try to understand your position. Also, I don't recall Blizzard claiming to struggle finding developers. I actually find it hard to imagine that they don't have a hard drive full of resumés that just keeps filling as time goes on given that the job of game dev is a pretty competitive position.

    For your second point: No, we wouldn't. If WoW's dev team had not had the deep resources it had thanks to the early popularity and skyrocketing subscriptions it would absolutely have changed what WoW was today. WoW is an absolutely massive and content-rich game, a lot of which wouldn't have happened without the subs bankrolling it. Now, if you want to argue that it would have been a better game then I can not say you're wrong because that's based on a wholly subjective opinion. (I'd still disagree, however.)

    And as for your casual dismissal of the "but they are a business" arguments...they aren't wrong. You will not find a single MMO out there whose developers aren't looking for more methods to monetize whatever they can get away with. The latest trend is, of course, "Free to play" with microtransactions aplenty, but lately those microtransactions have been set up to be more and more--well, not necessary, but at least strongly recommended. Take the recent uproar over the SWTOR F2P model, for example, where they initially wanted people to pay to unlock an extra action bar...

    Okay, and now that you've said you haven't "payed" [sic] for years now, I understand a little more why you honestly don't get why I don't feel the development time they spent on a single mount is significant compared to what they've put into the base game subscription. If you haven't played, and you're getting all of your information solely from these forums and news posts, then you honestly have an uninformed opinion. Noted! I'll stop paying attention to it, then.

  11. #251
    Deleted
    OMG so ugly, please someone kill it with fire!

  12. #252
    Quote Originally Posted by Shadee View Post
    It was nice back when we got stuff for doing in game events instead of paying extra.
    You still do get things for completing in-game events. Now there is also this. A lot of people seem to be equating more with less for some reason (as they do with every new announcement of some bauble being sold on the WoW store).

  13. #253
    Deleted
    I dunno what to say, looks like a purple'ish mutated Rudolf

  14. #254
    Quote Originally Posted by Benggaul View Post
    Okay then, citation needed for that first. I happen to know for a fact that MMO's are very expensive investments, so I'd like to see the reports you're reading on their distribution of finances just so I can see where you're coming from with this argument and try to understand your position. Also, I don't recall Blizzard claiming to struggle finding developers. I actually find it hard to imagine that they don't have a hard drive full of resumés that just keeps filling as time goes on given that the job of game dev is a pretty competitive position.
    It's all in their financial statements, Product development 2011: 646 million, 2010: 635 million, 2009: 627 million, Subscription, licensing, and other revenues 2011: 1,498 million, 2010: 1,360 million 2009: 1,199 million, note that I seen these numbers for WoW specifically in other reports than the one I'm looking at now (could be in this as well I'm not making a huge effort here) and it's not much difference when removing licensing and other revenue.

    As for the difficulties finding devs it's been stated by blue posters in responds to throwing more developers at the problem on multiple occasions, Blizzard claims it's hard to find the right skill sets in a person that fits their corporate culture, something that to be blunt is horse shit as they had almost a decade to deal with that issue.

    Quote Originally Posted by Benggaul View Post
    For your second point: No, we wouldn't. If WoW's dev team had not had the deep resources it had thanks to the early popularity and skyrocketing subscriptions it would absolutely have changed what WoW was today. WoW is an absolutely massive and content-rich game, a lot of which wouldn't have happened without the subs bankrolling it. Now, if you want to argue that it would have been a better game then I can not say you're wrong because that's based on a wholly subjective opinion. (I'd still disagree, however.)
    Yet we didn't have the Blizzard store until, what was it, late Wrath or early Cata and still got the same level of development, so yes, we would have got the same game as it is still so profitable that they couldn't afford to scale down on development.

    Quote Originally Posted by Benggaul View Post
    And as for your casual dismissal of the "but they are a business" arguments...they aren't wrong. You will not find a single MMO out there whose developers aren't looking for more methods to monetize whatever they can get away with. The latest trend is, of course, "Free to play" with microtransactions aplenty, but lately those microtransactions have been set up to be more and more--well, not necessary, but at least strongly recommended. Take the recent uproar over the SWTOR F2P model, for example, where they initially wanted people to pay to unlock an extra action bar...
    They obviously can and will try to do this, that's not really my issue, that the customer falls in to the trap and the dangerous road it leads down is my concern, especially when it's defended with "But it's just..." and "But they are a business".

    Quote Originally Posted by Benggaul View Post
    Okay, and now that you've said you haven't "payed" [sic] for years now, I understand a little more why you honestly don't get why I don't feel the development time they spent on a single mount is significant compared to what they've put into the base game subscription. If you haven't played, and you're getting all of your information solely from these forums and news posts, then you honestly have an uninformed opinion. Noted! I'll stop paying attention to it, then.
    Never said I didn't play, I said I didn't pay, I played the free week here and there to see how the game changed, I also have several friends that still play and keep me reasonably up to date, surely enough to have an opinion on the business praxis and it's effects on WoW and gaming as a whole.

  15. #255
    Quote Originally Posted by Shmiles View Post
    I think I post this most times a new mount comes out. Are you seriously complaining about a business making a profit from something that is incredibly successful? Do you complain when you pay too much for drinks on a night out, for cigarettes, for dinner at a restaurant?
    HUEHUEHUEHUEH

    Horrible analogy that doesn't work, and do you know why? I'm not paying $25 extra for ice, when I already paid for my beverage.

    To clarify though so it just doesn't seem like I'm laughing at you and that alone, I'm not complaining at all. I don't care what some guy with disposable income, or some idiot with no grasp on his money, spends $25 on. I'm just musing on the fact a subscription MMO can run a cash shop with ludicrous prices, and the majority doesn't feel that such a thing is a little bit over the top for a game that already takes your $15 a month, and $25+ if you so choose to take a transfer/race change/etc.

    So again. Not complaining, just saying that this is extraordinarily greedy. Is it right or wrong? That is for the individual to judge, but it is greedy. Doesn't change how such avarice is a smart business maneuver.
    Last edited by A Challenger!; 2013-01-09 at 01:55 PM.

  16. #256
    Deleted
    "You thought the Celestial Steed was bad... BEHOLD!!!!!!!"

    I actually don't mind the Sparkle Pony, we were simply blinded by the sparkles. This on the other hand...

  17. #257
    I hate it every time a subscription based game puts a new mount or pet in its cash shop. I hate it so much.

  18. #258
    Wait so that is a Qilin, but the new hunter pets are Quilen? LOL wut?

  19. #259
    Deleted
    I have the mount and I like it. Funny how people shoot Blizzard down for reusing mount skins, as soon as they dare to do something different (this mount and the dinosaurs) they get even more QQ. Buy it, don;t buy it, just shut up nobody wants your hate fueled opinion

  20. #260
    Epic! videotape's Avatar
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    It is silly to take a position of superiority for not being a "sucker" and buying this. It's a product. You want it or you don't. Your position on the matter is not a reflection of your intelligence or your value as a human being.

    From my own personal perspective though, this is one ugly mount!

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