WoW will only end when ppl isnt playing it anymore if in 10 years time the playerbase is still like 5 million oor so itll still be damm lucrative to invest in the game for Blizzard, but if the playerbase dwindle and go down too much to the point investing all the resources they do on the game stop beeing profitable theyll just stop expanding the game and eventualy itll die off.
as long as wow makes money they will keep make stuff and remaking the story to fit.
Battletag - Stormz#1438
---------- Post added 2013-01-08 at 05:59 PM ----------
Last edited by But I Hate You All; 2013-01-09 at 02:02 AM.
Also the whole after killing Sargeras there wont be anythign stronger to figth thing is pretty relative, the Lich King was retardedly powerfull, probably way more powerfull tham the Thunder King who we gona fight on the next xpac, Algalon was probably more powerfull tham the LK and pretty much everythign else we fought so far and Anubarack as a boss on a tier after him and Anubarack while pretty powerfull and stuf cant hold a candle against Algalon, heck C`thun was an old god Deathwing isnt as strong as he was and that was lv 60. Cho Gal is not stronger tham Yogg Saron either. And those are just some examples.
Its just new content realy the whole big bad A is too powerfull nothign could trumph that argument dont realy hold in a videogame word cause you can simply go and make a fight super hard for another boss, as hard or harder tham Sargeras fight and them he becomes more powerfull in game terms even if he isnt lorewise.
1994 - Warcraft: Orcs & Humans
1995 - Warcraft II: Tides of Darkness
1996 - Warcraft II: Beyond the Dark Portal
1996 - Diablo
1998 - StarCraft
1998 - Starcraft: Brood War
2000 - Diablo II
2001 - Diablo II: Lord of Destruction
2002 - Warcraft III: Reign of Chaos
2003 - Warcraft III: The Frozen Throne
2004 - World of Warcraft
2007 - World of Warcraft: The Burning Crusade
2008 - World of Warcraft: Wrath of the Lich King
2010 - StarCraft II: Wings of Liberty
2010 - World of Warcraft: Cataclysm
2012 - Diablo III
2012 - World of Warcraft: Mists of Pandaria
The large hiatus for Starcraft and Diablo was mainly due to the development of their other games, primarily the Warcraft IP. The Warcraft IP is most likely the most profitable which resulted in shelving Starcraft and Diablo in favor of Warcraft IP, WoW in particular.
Seeing as how WoW is Blizzard's primary cash chow, I doubt they'll let it lapse without replacing it first. Both Starcraft and Diablo IPs don't seem to have nearly as much value as World of Warcraft. Unless Blizzard can turn this around, WoW won't be decommissioned (into F2P) until SC/Diablo have been boosted or Titan becomes a success.
Even if the Warcraft line becomes decomissioned, it will probably pop back every decade or so to earn Blizzard some nostalgia sales.
I see people making the 100 argument ALL the time!!! Ghostcrawler said in a bluepost before MoP that 100 is only a number and they could easily implement the item squish like they were planning to in MoP. So there you go problem solved! And also I don't see Sag as the biggest baddie the Old Gods are; once we start killing Old Gods then I think everything else we can one shot !
WoW will become free to play (!= "die") the day Titan goes live. By that time, people have moved on to other fantasy games, other MMORPGs, [EDIT: other grindy games (people love mindless grinds: see Farmville),] and have been playing Titan beta. It doesn't matter how many expansions there are remaining because that is the denominator which decides when WoW is phased out. Also, whatever WoW's last expansion is going to be, I don't expect it to be the permanent end of the Warcraft universe.
Currently Blizzard's triple pillars are: WoW, SC2, D3 and all 3 are profitable. Nobody in their right mind is going to kill off their old cash cow before their new cash cow is ready. Nobody wants an "Elop effect". Google the term if you're unfamiliar with it. In february 2011, new Nokia CEO Stephon Elop declared in a leaked, internal memo his 2 current platforms and profitable pillars a "burning platform" (= dead) in favor of a replacement which was far from production ready. What happened then? Android.
Blizzard isn't this stupid. As long as WoW is profitable and they don't have an alternative on their own (Titan), they'll keep it alive, and in the meanwhile they are working in silence on a cash cow to replace it. The reason you don't hear much about Titan is also because they don't want people to think about WoW ending. They want to migrate those MMORPG players to a their new MMORPG. Btw I can guarantee you their new MMORPG is going to be mobile-friendly, and will contain microtransactions [EDIT: Think of Diablo 3 as a microtransaction experiment]. I wouldn't even be surprised if Titan is going to be a Warcraft-based franchise. Yes, they said it'd be a completely new universe. Wasn't it Tom Chilton who said we shouldn't look too much into the name "Mists of Pandaria" when it leaked because Blizzard registered that domain name and trademark? If it would be known today Titan is going to be WoW on steroids it would mean a lot of people would quit playing WoW.
Last edited by lolalola; 2013-01-09 at 03:57 AM.
"When i am done with you, you won't trust your own mind."
Due to issues beyond our control, I am sorry to have to inform all of Atlantic that we had to revert to a Dec 5, 2012 7:00 am EST back up. We have tried to retrieve a more current back up but we have been unable to do so due to corruption issues. We are very sorry this has happened and any Atlantic player that is being impacted by this revert will be compensated with 30 days free game time.
15 years i remember seeing it like 10 years ago, but could u imagine a 12 day rollback on wow.....the shitstorm ...words cannot discribe such a shitstorm would be like a nuke going off, it would make error 37 look like a couple of flees having a light your fart competition
WoW will end when it stops giving Blizzard a reasonable profit.
Which is probably not for a long time from now. Expect to see several expansions in the next ten years.
I think 100 was as far as they planned, not necessarily where WoW was ending. Just like the Mayan calendar thing was as far as the Mayans planned, not a prophecy for the end of the world.
Stormrage's entire purpose was to bring Malfurion out of the Dream and to delay the threat of the Nightmare, not to eliminate it.
Professor of History at Silvermoon University
Be pretty hilarious if Blizzard just shut down the servers after Level 100 and said, "Whelp, you beat Sargeras. We're all out of content. So long everyone, stop giving us money" though wouldn't it? Best troll of all time.
Then again, so is SWTOR. The new expansion is very minor content and simply breeds the game new life with a small grind. The 2-tier model is there because the subs provide a stable income, but it isn't enough (and declining!) to warrant a big investment. On top of that the game is technically bad programmed (laggy as fuck), does not allow mods (no addons either), does not allow macros, has a shitload of useless abilities, and the choice-based RPG videos simply don't work well in a MMO environment (they're fine single player).
I would've loved to mention more about mobile gaming (think: metagames like pet battles on your mobile phone) and how the wow remote application was an experiment in this direction but I'm out of time.
---------- Post added 2013-01-09 at 05:20 AM ----------
"When i am done with you, you won't trust your own mind."
Must be the same kind of people that claimed the world would end in the year 2000.
WoW won't end and won't be replaced by anything in the foreseeable future. The damn thing has 10 million subscribers. It really doesn't matter that half are "Chinese" and they don't have a monthly fee. Even if it starts to decline 1 million per year, it still has a long long long way to go until it becomes not worthy economically. But we all know that, ignoring the deranged people's brains that imagine WoW dying since 2005, the reality shows there is no decline of that magnitude. So it's a really really really long time until it will lose enough players to really matter.
But even so, who says they have to close it even if there are only a couple of hundred thousands players? They don't. Sure they won't make any new big expansions, sure they won't be keeping the current monthly fee, but oh boy there are enough ways of making some profit with minimum effort (low number of servers, game in maintenance mode, small team...)
As for Titan, just no. Not even if the business decisions of Blizzard-Activision are redirected to the most retarded ape on the planet, that retarded ape will NOT close the most profitable game in the galaxy for WHAT?
So yeah, it's stupid to consider now that WoW will end anytime soon...