Hit and Expertise cap!
Looking on simulations and their stat weights we need to consider that it runs the same test 25 000 times. We do get energy back when we miss on a spell so just because the weights says Hit and Expertise is lower, you might aswell on some tries without Hit/Exp caped have them as highest priority because you happend to miss 20/50/70/100 % of all the attacks you make. But you might as well have the value of Hit and Exp cap as 0 because you might have 0 misses without caping them even. Generally i would recommend Hit and Exp caps even thought stat weights says otherwise.