1. #1

    Heroic Will of the Emperor (10) help needed!

    Hai!

    We finally downed Spirit Kings tonight (well, we only needed a total of about 10 pulls) so we moved on to Will Heroic. And we need your help

    Setup:

    Guardian Druid: http://eu.battle.net/wow/en/characte...gcake/advanced
    Protection Warrior: http://eu.battle.net/wow/en/characte.../Xizy/advanced (he's usually DPS, but since our DK tank is out of town he has to tank, therefore he might be DPS geared at Armory)

    Resto Shaman: http://eu.battle.net/wow/en/characte...janne/advanced
    Mistweaver Monk: http://eu.battle.net/wow/en/characte...tchie/advanced

    Affliction Warlock: http://eu.battle.net/wow/en/characte...ranus/advanced
    Frost Mage: http://eu.battle.net/wow/en/characte...s/Acz/advanced
    Frost DK: http://eu.battle.net/wow/en/characte...zilol/advanced
    Survival or BM (not sure what he plays) Hunter: http://eu.battle.net/wow/en/characte...effex/advanced
    Shadow Priest: http://eu.battle.net/wow/en/characte...kanjr/advanced
    Elemental Shaman: http://eu.battle.net/wow/en/characte...lwood/advanced (a standin because our DK tank is out of town, he's usually resto).

    We tried two tactics:

    1) Killing all the Rage right as they spawn, then letting someone jump in and take the sparks (if Hunter, Monk or Priest they take all at once, but if ect. Mage we make sure the sparks spread and he takes one with Cauterize and one with Ice Block)

    2) We trap them in sets of four, kill them and then we let Hunter or Priest take all four sparks.

    In the meantime, we have our DK DPS be on boss all the time (and ofc our two tanks), and Warlock takes care of the Strength guy (taking aggro, jumping through him when making the circle on the ground).


    HOWEVER, we failed with both this tactics. When doing (1) we took the first two packs however after a while the adds started to get more and more apart, eventually wiping us because we got sparks everywhere. When doing (2), we just couldn't kill them fast enough; they started walking towards our players and killing them.


    Of course, the World of Log from tonight dosen't work so can't provide you with that.. But we're just looking for general tips that might help us down him tomorrow

    THANKS! <3

  2. #2
    Pretty much all the 10 mans I've seen kill it (mine included) simply killed rages as they came out, at least post hotfix.

    For us a lot of the fight was just getting everybody used to successfully dodging sparks while our rogue handled approx 80% of rage sparks. We'd have floaters soak strength, courage, or overly clustered sparks. Once we were able to control adds until the first interlude, the fight was GG.

  3. #3
    Quote Originally Posted by einsanity View Post
    Pretty much all the 10 mans I've seen kill it (mine included) simply killed rages as they came out, at least post hotfix.

    For us a lot of the fight was just getting everybody used to successfully dodging sparks while our rogue handled approx 80% of rage sparks. We'd have floaters soak strength, courage, or overly clustered sparks. Once we were able to control adds until the first interlude, the fight was GG.
    Well, do we have enough of cooldowns to do that tactics? You said you had a rogue - we don't ...

  4. #4
    Deleted
    Get your frost DK to go Blood for handling alot of the soaking.
    Your warlock can handle all of the Courages when it comes to soaking. Dark Bargain / Command Demon (Shadow Bulwark) + That Shield wall that I can never remember the name of.
    Your Shadowpriest and Hunter can do the same as any rogue could do. Your mistweaver monk can soak insanely too.

    Kill the rages as soon as they spawn. Use 3 tanks.

  5. #5
    Quote Originally Posted by Filth the Warlock View Post
    Get your frost DK to go Blood for handling alot of the soaking.
    Your warlock can handle all of the Courages when it comes to soaking. Dark Bargain / Command Demon (Shadow Bulwark) + That Shield wall that I can never remember the name of.
    Your Shadowpriest and Hunter can do the same as any rogue could do. Your mistweaver monk can soak insanely too.

    Kill the rages as soon as they spawn. Use 3 tanks.
    Wouldn't 3 tanks kinda make it to hard on the enrage? Even though we have insane DPS we're lacking our Warr (since one of our Tanks are gone) and we have the Elemental Shaman, who is kinda under geared. Also, if we put the DK as tank we won't have any DPS constantly on the boss, meaning that we really need to push the DPS during the "burn" phases. Or maybe I could DPS some using Soul Burn: Soul Swap on both bosses all the time (I get 4 Shards back every time a mob dies). I'm the Warlock if you couldn't have guessed that yet, and the spell is called Unending Resolve

  6. #6
    Just focus on staying alive and keeping the adds under control, the boss will get dpsed down by your tanks + any dps you can throw at them during burn phases.

    If you get to the point where there is no more burn phases then at some point you'll have to decide to start mass ccing and just nuke the boss.

    http://worldoflogs.com/reports/rt-s4...e=5391#Loxxîe

    Thats what my log generally looks like, me being the Prot Paladin, and thats with us killing most of the sparks instead of soaking them, that requires even more dps though.

    Edit: Oh, and a third tank is useful for keeping the strength out of bad places, he can also make himself get targeted by the courages and move those out of the way aswell. Quality of life improvement for everyone.

  7. #7
    Guess we're going to try 3 tanks, killing the Rage's as they come and soaking the sparks. Also doing 3 tanks where our DK takes the Strenght guy. Any other tips that might help us?

  8. #8
    We downed this by having our dps monk go brewmaster to do most of the soaking with a hunter, while having others take occasional orbs based on the situation. We also had our dps warrior tank the strengths off to the side when they were up. We killed it right at enrage, but that was with me (affliction lock) DC'ing during one of the burn phases. If I hadn't DC'ed, we would have been well under the enrage, despite the fact that we had 3 tanks.

    I highly recommend using a 3rd tank. Simplifies it a lot.

  9. #9
    Deleted
    Don't none of you guys have a rogue alt at all? Not even in green/blue gear? You could just gem full stamina, flask stamina, food stamina and enchant stamina as much as possible. On our first kill (Although it only took about 2 hours on progression), we just had a rogue (me) take all sparks with the odd occasional call out for another member to do one. The rogue would only need to go on boss during the burn phases and even then it's not really needed.

  10. #10
    Quote Originally Posted by titcch View Post
    Don't none of you guys have a rogue alt at all? Not even in green/blue gear? You could just gem full stamina, flask stamina, food stamina and enchant stamina as much as possible. On our first kill (Although it only took about 2 hours on progression), we just had a rogue (me) take all sparks with the odd occasional call out for another member to do one. The rogue would only need to go on boss during the burn phases and even then it's not really needed.
    Well sure, our Mage could go Rogue.. However we'll loose a lot of CC that way I guess..

    ---------- Post added 2013-01-07 at 05:27 PM ----------

    Quote Originally Posted by ananoon View Post
    We downed this by having our dps monk go brewmaster to do most of the soaking with a hunter, while having others take occasional orbs based on the situation. We also had our dps warrior tank the strengths off to the side when they were up. We killed it right at enrage, but that was with me (affliction lock) DC'ing during one of the burn phases. If I hadn't DC'ed, we would have been well under the enrage, despite the fact that we had 3 tanks.

    I highly recommend using a 3rd tank. Simplifies it a lot.

    Couldn't a Shadow priest, monk healer and Hunter take all the rage sparks by themselves?

  11. #11
    Deleted
    With your DK mass gripping the adds on one spot you shouldn't have that much trouble to kill packs of 4, mass grip, hunter trap, three aoe stuns and a knockback from the elemental gives plenty of time to kill them. Don't put the DK on the bosses, mass grip is a God send. Your hunter and SP can take care of all the sparks from the rages. And your mage can blink all the sparks for the courages and str. Ours says that it's fairly easy to blink them once you have seen it a couple of times (there is a delay between activating the spark and exploding). He has cauterize if he fails one anyways.

  12. #12
    You don't need a Rogue, you just need EITHER a rogue or DK for this (for progression anyway - afterwards you can do fine without either).

    Like previous posters have said just make the DK go blood, and he can soak pretty much every single spark (except Courages, they're too far). The Spriest can get every Courage, and probably should do so since Dispersion for soaking>>>>>Warlock. Oh and make sure the DK tanks the Strengths a little away from the group.

    Basic stuff: he needs AMS and IBF glyphed. Aside from that there's really nothing special. Maybe some stam trinkets/half-ass tank gear at best.

  13. #13
    We trained killing+soaking Rages as soon as they spawned for 4-5 hours and best attempts ended at about 60% boss health. Last night (after clearing HoF) we thought we'd go give Will a couple tries with CCing every other Rage wave and killing+soaking 4 at a time. Didn't do a couple tries cause we got the kill on first.
    So yeah unless your dps comp is like hunter/hunter/dk/dk/sp/sp, give CC a try.

  14. #14
    The tactic we used for the first kill (about a month ago) and since with huge success then has been the following:

    The sparks of the first 2 waves of rages that spawn before the bosses even spawn are soaked by our main tank (Guardian Druid). After that, the usual 4 waves of Rage rotation starts. Those 4 waves have to be planned beforehand as to who will soak the sparks. Monks are great, as we have 2 cooldowns (Diffuse Magic and Zen Meditation) for that purpose. Shadowpriests and Hunters are also great as they can soak both of the sparks. For the 4 waves, we use Shadowpriest > Monk > Hunter > Monk, and then our Hunter takes if a 5th wave spawns (I think it happens the first time, not sure).

    Strength: Keep 1 DPS at Strength, constantly. For our guild, this is a Rogue who can soak every spark that comes out from the strength. Apart from this Rogue who tanks it, we assign 1 ranged DPS, hunter in our case, to assist Strength with DPS if need be (this means securing that no 2 strength is up at the same time, ever).

    Rage: I stay on top of the Rages, constantly. I'm a Monk, did it both with Windwalker and Brewmaster (Brew is much easier for controlling and tanking with perma-roots). My main job is to nuke them down, and also CC them as much as I can. We also did this with a Warrior with no problems. All DPS is focused on the Rage when Courage is not up. In that case, I try to CC them as much as possible with AoE stuns and roots so that I can stall them until Courage is dead. When there are no Rages around, I go to Strength and help it.

    Courage: All ranged DPS nuke him down, Mage soaks the spark.

    In the break periods (after every 4th wave of Rage), all Ranged DPS attack the boss. Me and the Rogue (the only two melee DPS in the fight) don't even attack the boss, as joining while the combo takes place is useless.

    To recap:

    1 Melee Controller on top of Rages and when they're dead, the Strength (Monk)
    1 Melee Tank for the Strength (Rogue)
    Ranged DPS Priority is Courage > Rage and almost never the Strength (except for the one guy who helps if need be)
    When the add-break comes, everyone nukes the boss (except the melee)

  15. #15
    Stood in the Fire Riemu2k3's Avatar
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    Your questions have all been asked and answered on this forum. You will find everything you need in there.

    Here are the topics:

    http://www.mmo-champion.com/threads/...he-emperor-10m

    http://www.mmo-champion.com/threads/...h-no-plate-dps

    http://www.mmo-champion.com/threads/...aid-comp-setup

    http://www.mmo-champion.com/threads/...Advice-Please-)

    http://www.mmo-champion.com/threads/...o-Rogue-No-DK)

    http://www.mmo-champion.com/threads/...Soak-Questions

    http://www.mmo-champion.com/threads/...-soak-question

    ---

    To sum it up - you have like THE perfect raid setup for emps

    - Frost DK goes Blood + DPS Gear, tanks Strength at the sides -> Courages will target him so your ranged don't have problems running through combos
    - Don't cc, kill them after each other. CC is seriously hard to master without a DK to grip them or people who mess up the flight paths. Killing them is just so much easier.
    - Try to get a feeling how to detonate the sparks. Wait for them to fly up, then fly down towards targets. Only then engage them by jumping into them, allowing for perfect explosions. Trigger your CD like 0.5sec before you touch them, so you can still grab the 2nd spark if they are too far apart.
    - Alternate between hunter (talented deterrance) and shadow (dispersion). they can take every rage pack. Your tank take rages 1 and 2, mage or warlock takes the 3rd one with cds (iceblock/blink/greater invis/dark bargain etc.). after that its just hunter shadow hunter, repeat.
    - mage or warlock takes every courage with blink/teleport/iceblock/greater invis/cauterize/dark bargain etc.
    - if your priest/hunter cant reach both sparks, just kill/knockback them better. your warlock/mage (the one who is not doing the courages) can help out with a single spark. your mistweaver also has some cooldowns to let one of your other players soak. not sure what its called, we dont run with a monk.

    (1) we took the first two packs however after a while the adds started to get more and more apart, eventually wiping us because we got sparks everywhere.
    ---> thats just bad play then. kill them TOGETHER. raid stacks so that they both have the same path. your shamans knockback them so they clump together. you can actually control where they land and stuff like that. changing to cc doesnt help your for that, nor does anything else besides improving your play.

    (2), we just couldn't kill them fast enough; they started walking towards our players and killing them.
    ---> you have like a zillion slows, stuns, knockback in your group. adds shouldn't ever ever ever reach you. knockback, ring of frost, warlock aoe stun, hunter trap, shadow priest root, earthbind totem. if they do, you really need to step it up!
    Last edited by Riemu2k3; 2013-01-08 at 01:24 PM.

  16. #16
    Thanks for the help guys!

  17. #17
    we did the 3 tank setup last night for almost 2 hours and failed 50% of the time because the courages were not always going to the tank dpsing the strength. we even had it setup so that he would go to the opposite side of the previous courage spawn so ensure he would be the farthest away tank, but multiple times the courage spawned from the same side consecutively. How do groups get around this problem? Because of the lack of certainty in courage spawns we have now gone to 2 tank setup. but now the problem is killing the courage in the small gap between the 2 bosses so make sure the soaker isnt getting hit by the devastating combo

    also when doing 2 tank setup where do you recommend the tanks hold the bosses? near the courage spawns? near the stairs? close together? far apart?
    Last edited by weakdots; 2013-01-09 at 08:16 PM.

  18. #18
    Your mage can set one off and blink through before it explodes, which means he won't take damage. The explosion is slightly delayed.

  19. #19
    Stood in the Fire Riemu2k3's Avatar
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    the two tanks should position themselves inside the big circle on the ground - to the stairs. dunno if thats understandable.
    your blood dk tanking the strength needs to be at the other end of the room, hug the wall.

    you can see it here: http://www.youtube.com/watch?v=h2oKK...BTjXfw&index=3

  20. #20
    Quote Originally Posted by weakdots View Post
    we did the 3 tank setup last night for almost 2 hours and failed 50% of the time because the courages were not always going to the tank dpsing the strength. we even had it setup so that he would go to the opposite side of the previous courage spawn so ensure he would be the farthest away tank, but multiple times the courage spawned from the same side consecutively. How do groups get around this problem?
    In our 3-tank kill, the courages would usually fixate on one of the boss tanks, and only occasionally target the soaker tank. When this happened, it wasn't really an issue for us. Actually, it made it a bit easier. The soaker tank can easily reposition and kite to give dps a bigger window to take down the courage. Furthermore, he can just soak the orb himself, possibly timing it with soaking other orbs.

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